DungeonQuest Wiki
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Tag: rte-wysiwyg
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Revision as of 14:23, 11 October 2015

Normal Affixes (yellow)

Name Description Minimum Maximum
(Element) DMG Increases All (Element) DMG Dealt 50 5000
Attack Speed Increased Overall Attack Speed 2.5 15
MP Reduce Reduces Weapon spell's mana Cost 8 40
Crit Chance Increased Chance of Critical Hits 2.5 15
Crit DMG Increased DMG of Critical Hits 10 75
MP Regen Regenerates (rank) MP Over 5sec 50 500
MP Leech Each hit Replenishes MP 0.5 2
HP Regen Regenerates (rank) HP Over 5sec 50 500
HP Leech Each hit Replenishes HP 0.5 2
Gold Find Increased Gold Drop Rate 10 50
Luck Increased rarity of Items Dropped 10 50
(element) Resist Increased overall resistance to (element) DMG 20 200
All Resist Increased resistance to all elements 10 100
(element) DMG Increased all (element) DMG dealt 5 20
HP Increased total HP 100 5000
MP Increased total MP 100 5000
Weapon DMG% Increased Weapon DMG Percent 5 50
Weapon DMG+ Increased Weapon DMG 50 5000
Extra Attack Chance Adds a chance for an additional attack 0 2
Armor Increased Armor Rating 250 2500
Dodge Increased chance to Dodge 2.5 10
Block Increased chance to Block 5 25
Ignore Chance Chance to Ignore Enemy Resist 2.5 12.5
Empty Socket Adds a slot for socketing 0 0

Epic Affixes (orange)

Name Description Minimum Maximum
(ElemCrit) (ElemCritEffect) 2.5 10
Bleed Chance Increases chance for attacks to cause Bleed 2.5 10
Bleed DMG Increases DMG dealt by Bleeds 10 50
Crushing Blow Chance to take 25% of enemy's Current Health 2.5 10
Deadly Strike Chance to do double Critical DMG on Critical Strike 2.5 10
Weaken Reduces all Enemy Resists by (rank)% 2.5 10
Total HP Increases Total HP by (rank)% 5 25
Total MP Increases Total MP by (rank)% 5 25
Total AR Increases Total AR by (rank)% 5 25
Reduced CD Reduced all Cooldowns by (rank)% 5 15
(Element) DMG Increases All (element) DMG Dealt 50 5000
Attack Speed Increases overall Attack Speed 2.5 15
MP Reduce Reduces Weapon spell's Mana Cost 8 40
Crit Chance Increased chance of Critical hits 2.5 15
Crit DMG Increased DMG of Critical hits 10 75
MP Regen Regenerates (rank) MP over 5sec 50 500
MP Leech Each hit replenishes MP 0.5 2
HP Regen Regenerates (rank) HP over 5sec 50 500
HP Leech Each hit replenishes HP 0.5 2
Gold Find Increased Gold Drop Rate 5 50
Luck Increased Rarity of Items Dropped 5 50
(Element) Resist Increased Overall resistance to (element) DMG 20 200
All Resist Increased resistance to All Elements 10 100
(Element) DMG Increases all (element) DMG Dealt 5 20
HP Increased total HP 100 5000
MP Increased total MP 100 5000
Weapon DMG+ Increased Weapon DMG 50 5000
Extra Attack Chance Adds a chance for An Additional Attack 0 2
Armor Increased Armor Rating 250 2500
Dodge Increased Chance to Dodge 2.5 10
Block Increased Chance to Block 10 25
Wizard Skills Affixes
Blast Increased Chance to Blast 1 5
Comet Increased Chance to Comet 1 5
Pierce Increased Chance to Pierce 1 5
Barrage Increased Chance to Barrage 1 5
Teleport Increased Chance to Teleport 1 5
Skulldra Increased Chance to Skulldra 1 5
Manashield Increased Chance to Manashield 1 5
Summon Increased Chance to Summon 1 5
Twister Increased Chance to Twister 1 5
Meteor Increased Chance to Meteor 1 5
Orb Increased Chance to Orb 1 5
Storm Increased Chance to Storm 1 5
Shatter Increased Chance to Shatter 1 5
Skulldraga Increased Chance to Skulldraga 1 5
TimeWarp Increased Chance to TimeWarp 1 5
Command Increased Chance to Command 1 5
Warrior Skills Affixes
Cleave Increased Chance to Cleave 1 5
Flurry Increased Chance to Flurry 1 5
Smash Increased Chance to Smash 1 5
Charge Increased Chance to Charge 1 5
Bash Increased Chance to Bash 1 5
Sprint Increased Chance to Sprint 1 5
Toss Increased Chance to Toss 1 5
Fear Increased Chance to Fear 1 5
Whirlwind Increased Chance to Whirlwind 1 5
Throwsword Increased Chance to Throwsword 1 5
EarthShatter Increased Chance to EarthShatter 1 5
KnightsCharge Increased Chance to KnightsCharge 1 5
ShieldWall Increased Chance to ShieldWall 1 5
Torrent Increased Chance to Torrent 1 5
Scalp Increased Chance to Scalp 1 5
Taunt Increased Chance to Taunt 1 5
Rogue Skills Affixes
GuidedShot Increased Chance to GuidedShot 1 5
Boomerang Increased Chance to Boomerang 1 5
QuickAttack Increased Chance to QuickAttack 1 5
Ricochet Increased Chance to Ricochet 1 5
Vault Increased Chance to Vault 1 5
LayTrap Increased Chance to LayTrap 1 5
Swap Increased Chance to Swap 1 5
CoatWeapon Increased Chance to CoatWeapon 1 5
MultiShot Increased Chance to MultiShot 1 5
WhirlingBlades Increased Chance to WhirlingBlades 1 5
BlinkStrike Increased Chance to BlinkStrike 1 5
ScatterShot Increased Chance to ScatterShot 1 5
SmokeBomb Increased Chance to SmokeBomb 1 5
Sentry Increased Chance to Sentry 1 5
MirrorImage Increased Chance to MirrorImage 1 5
Stealth Increased Chance to Stealth 1 5
Wizard Talents Affixes
Sorcery Increased Chance to Sorcery 1 5
Cosmic Increased Chance to Cosmic 1 5
Barrier Increased Chance to Barrier 1 5
Focus Increased Chance to Focus 1 5
Hearty Increased Chance to Hearty 1 5
Prowess Increased Chance to Prowess 1 5
Wizardry Increased Chance to Wizardry 1 5
Amplify Increased Chance to Amplify 1 5
Insight Increased Chance to Insight 1 5
Backfire Increased Chance to Backfire 1 5
Boost Increased Chance to Boost 1 5
Legion Increased Chance to Legion 1 5
Magnify Increased Chance to Magnify 1 5
Astral Increased Chance to Astral 1 5
Continuity Increased Chance to Continuity 1 5
Bewilder Increased Chance to Bewilder 1 5
Diffusion Increased Chance to Diffusion 1 5
Volatile Increased Chance to Volatile 1 5
Prismatic Increased Chance to Prismatic 1 5
Fester Increased Chance to Fester 1 5
Mastery Increased Chance to Mastery 1 5
Empower Increased Chance to Empower 1 5
Reclaim Increased Chance to Reclaim 1 5
Recall Increased Chance to Recall 1 5
Warrior Talents Affixes
Hardened Increased Chance to Hardened 1 5
Blessed Increased Chance to Blessed 1 5
Crush Increased Chance to Crush 1 5
Stonecold Increased Chance to Stonecold 1 5
Sharpened Increased Chance to Sharpened 1 5
Lacerate Increased Chance to Lacerate 1 5
Might Increased Chance to Might 1 5
Cleanse Increased Chance to Cleanse 1 5
Phalanx Increased Chance to Phalanx 1 5
Icebound Increased Chance to Icebound 1 5
Brutality Increased Chance to Brutality 1 5
Fustigate Increased Chance to Fustigate 1 5
Zealous Increased Chance to Zealous 1 5
Mindful Increased Chance to Mindful 1 5
Bulwark Increased Chance to Bulwark 1 5
Icy Touch Increased Chance to Icy Touch 1 5
Assault Increased Chance to Assault 1 5
Suffering Increased Chance to Suffering 1 5
Prayer Increased Chance to Prayer 1 5
Wrath Increased Chance to Wrath 1 5
Reflect Increased Chance to Reflect 1 5
Iceberg Increased Chance to Iceberg 1 5
Bloodbath Increased Chance to Bloodbath 1 5
Frenzy Increased Chance to Frenzy 1 5
Rogue Talents Affixes
Fletcher Increased Chance to Fletcher 1 5
Deadfall Increased Chance to Deadfall 1 5
Pistoleer Increased Chance to Pistoleer 1 5
Noxious Increased Chance to Noxious 1 5
Celerity Increased Chance to Celerity 1 5
Mutilate Increased Chance to Mutilate 1 5
Stagger Increased Chance to Stagger 1 5
Mirage Increased Chance to Mirage 1 5
Rebound Increased Chance to Rebound 1 5
Bombardier Increased Chance to Bombardier 1 5
Veil Increased Chance to Veil 1 5
Relentless Increased Chance to Relentless 1 5
Ensnaring Increased Chance to Ensnaring 1 5
Counter Increased Chance to Counter 1 5
Propulsion Increased Chance to Propulsion 1 5
Deception Increased Chance to Deception 1 5
Blindside Increased Chance to Blindside 1 5
Remedy Increased Chance to Remedy 1 5
Deadeye Increased Chance to Deadeye 1 5
Ambush Increased Chance to Ambush 1 5
Dextrous Increased Chance to Dextrous 1 5
Illusion Increased Chance to Illusion 1 5
Razored Increased Chance to Razored 1 5
Darkness Increased Chance to Darkness 1 5

Legend Affixes (red)

Name Description Min Max Roll Loot
Multi Attack Adds (rank) additional attack for 50% DMG 1 2 style="text-align:center;"|X style="text-align:center;"|X
Summon Fury Chance on attack to summon a Fury Minion 1 5 style="text-align:center;"|X
Summon Haste Increase Move and Attack Speed of Minions 1 10 style="text-align:center;"|X
Item Drops Increased Item Drop Rate 10 50 style="text-align:center;"|X
Move Speed Increased Movement Speed 5 15 style="text-align:center;"|X
Reflect DMG Increased DMG reflected back at Enemy 50 250 style="text-align:center;"|X
Glasscanon Increased DMG at the cost of total HP 10 50 style="text-align:center;"|X
AoE Range Increased Radius of Aera of Effect spells in yards 0.25 1.25 style="text-align:center;"|X
(ElemCritDMG) (ElemCritDMGEffect) 10 100 style="text-align:center;"|X
Resource Cost Increased Reduction of Resource Costs 2.5 10 style="text-align:center;"|X
Explosive Attacks have a 5% chance to cause an explosion for (rank)% MH DMG 40 400 style="text-align:center;"|X
Summon DMG Increased all DMG dealt by Summons 5 25 style="text-align:center;"|X
Summon HP Increased all HP of Summons 5 25 style="text-align:center;"|X
Perserverance Reduces DMG taken from all DOTs by (rank)% 10 50 style="text-align:center;"|X
Mythology Increased DMG of Mythic Skills by (rank)% 10 50 style="text-align:center;"|X
Slow Projectile Slows the speed of All Projectiles Cast 5 25 style="text-align:center;"|X
Pickup Radius Increases the range that items are picked up 1 5 style="text-align:center;"|X
Specialist Chance to cast your Special Skill for free 1 second after Casting 5 25 style="text-align:center;"|X
Control Duration Increases duration of your control impairing effects by (rank)% 5 25 style="text-align:center;"|X
In Control Reduces duration of control impairing effects on you by (rank)% 5 25 style="text-align:center;"|X
DMG to Elites Increased DMG dealt to Magic Rarity and above enemies 5 25 style="text-align:center;"|X
Arc Dodge Each Dodge has a (rank)% chance to cast Arc on a nearby Enemy 5 25 style="text-align:center;"|X
Strength Increase the Heroic Skill Rank of Strength 1 5 style="text-align:center;"|X
Dexterity Increase the Heroic Skill Rank of Dexterity 1 5 style="text-align:center;"|X
Intelligence Increase the Heroic Skill Rank of Intelligence 1 5 style="text-align:center;"|X
Fortune Increase the Heroic Skill Rank of Fortune 1 5 style="text-align:center;"|X
(Element) DMG Increase All (Element) DMG Dealt 50 100 style="text-align:center;"|X
Weapon DMG% Increased Weapon DMG Percent 50 100 style="text-align:center;"|X
Armor Increased Armor Rating 500 5000 style="text-align:center;"|X
Balance Adds (rank)% Total HP and Total MP 5 25 style="text-align:center;"|X
Regeneration Adds (rank)% Total HP Regen and MP Regen 5 25 style="text-align:center;"|X
Killswitch Traps now explode for (rank)% OH DMG when destroyed 10 50 style="text-align:center;"|X
MP Absorb (rank)% of DMG taken absorbed into MP 2.5 10 style="text-align:center;"|X
All Skills Increases skill modifier power on gear by (rank) 1 2 style="text-align:center;"|X
Elemental Critical Increases Toxic, Torrent, Freezing, Immolate and Orbit 2.5 10 style="text-align:center;"|X
Set Numbers + Increases all Set Numbers on gear by (rank) 0 2 style="text-align:center;"|X
Ignore Resist Attacks ignore all enemy Resists 0 0 style="text-align:center;"|X
ClearCast Chance for spells cast to be free 2.5 12.5 style="text-align:center;"|X
MirrorCast Chance for all spells cast to be copied 5 25 style="text-align:center;"|X
EXP Gain Increases EXP Gain by (rank)% 5 15 style="text-align:center;"|X
Chance to Blind Chance to Blind enemies for 5-10 sec 2.5 10 style="text-align:center;"|X
Chance to KnockBack Chance to KnockBack enemies on attack 2.5 10 style="text-align:center;"|X
Frozen Immune Cannot be Frozen 0 0 style="text-align:center;"|X
Fear Immune Cannot be Feared 0 0 style="text-align:center;"|X
Stun Immune Cannot be Stunned 0 0 style="text-align:center;"|X
Blind Immune Cannot be Blinded 0 0 style="text-align:center;"|X
Meteor Proc Chance to Cast Meteor on Attack per Second 5 25 style="text-align:center;"|X
Orb Proc Chance to Cast Orb on Attack per Second 5 25 style="text-align:center;"|X
Storm Proc Chance to Cast Storm on Attack per Second 5 25 style="text-align:center;"|X
Twister Proc Chance to Cast Twister on Attack per Second 5 25 style="text-align:center;"|X
TimeWarp Proc Chance to Cast TimeWarp on Attack per Second 5 25 style="text-align:center;"|X
EarthShatter Proc Chance to Cast EarthShatter on Attack per Second 5 25 style="text-align:center;"|X
Torrent Proc Chance to Cast Torrent on Attack per Second 5 25 style="text-align:center;"|X
Throw Sword Proc Chance to Cast Throw Sword on Attack per Second 5 25 style="text-align:center;"|X
Bomb Proc Chance to Cast Bomb on Attack per Second 5 25 style="text-align:center;"|X
Stealth Proc Chance to Cast Stealth on Attack per Second 1 5 style="text-align:center;"|X
MirrorImage Proc Chance to Cast MirrorImage on Attack per Second 5 25 style="text-align:center;"|X
Taunt Proc Chance to Cast Taunt on Attack per Second 5 25 style="text-align:center;"|X
ShieldWall Proc Chance to Cast ShieldWall on Attack per Second 5 25 style="text-align:center;"|X
Sprint Proc Chance to Cast Sprint on Attack per Second 5 25 style="text-align:center;"|X
Coat Proc Chance to Cast Coat on Attack per Second 5 25 style="text-align:center;"|X
BlinkStrike Proc Chance to Cast BlinkStrike on Attack per Second 5 25 style="text-align:center;"|X
Sentry Proc Chance to Cast Sentry on Attack per Second 5 25 style="text-align:center;"|X
All Elementalist Increased rank of all Elementalist talents by (rank) 1 5 style="text-align:center;"|X
All Arch Mage Increased rank of all Arch Mage talents by (rank) 1 5 style="text-align:center;"|X
All Spiritmancer Increased rank of all Spiritmancer talents by (rank) 1 5 style="text-align:center;"|X
All Champion Increased rank of all Champion talents by (rank) 1 5 style="text-align:center;"|X
All Defender Increased rank of all Defender talents by (rank) 1 5 style="text-align:center;"|X
All Berserker Increased rank of all Berserker talents by (rank) 1 5 style="text-align:center;"|X
All Ranger Increased rank of all Ranger talents by (rank) 1 5 style="text-align:center;"|X
All Pirate Increased rank of all Pirate talents by (rank) 1 5 style="text-align:center;"|X
All Assassin Increased rank of all Assassin talents by (rank) 1 5 style="text-align:center;"|X
All Talents Increased rank of all talents by (rank) 1 2 style="text-align:center;"|X

Set Affixes (green)

Name Description Minimum Maximum
Ascendent Increases All Resists by 12.5% per rank, adds 12.5% per rank to Prismatic effect ( chance to cast a random element ), and applying Arcane DMG to enemies reduces their other resists by 12.5% per rank 1 8
Permafrost Adds 10% Ice DMG per rank, and 7.5% DMG taken per rank is converted into to MP before you're hit ( uses Mana Absorb stat ) 1 8
Plagued Armor is set to 25% per rank of your current HP. Increases Poison's DoT (Damage over time) DMG for each Enemy poisoned by 25% per rank 1 8
Blood Magic Replaces all MP, MP Regen, and MP Leech with HP equivalents, and removes your MP bar. You know use HP to cast spells. Increases DMG by 12.5% per rank 1 8
Electrified Reflect DMG is added to attacks, is applied to all surrounding enemies, and is increased by 50% per rank 1 8
Druidic Increases HP and MP Regenby 10% per rank. Adds 75% of your Total Regen (HP and MP) to Poison's DoT DMG, per rank 1 8
Terrashaper 7.5% chance per rank to cast EarthShatter on hit and attack 1 8
Spell Sword Converts mainhand skill into Comet, and converts mainhand special to Meteor. Increases DMG, All Resists, and Total MP% by 20% per rank of your total Dodge 1 8
Battle Mage Replaces your mainhand's skill with Warrior's Charge and your mainhand's special with Warrior's Whirlwind. Adds 50% Armor per rank 1 8
Summoner 1 8
Aftermath When your Meteor spell hits the ground, it has a 25% chance per rank to cast Taunt. When you cast Shatter, it has a 25% chance per rank to cast Fear. Each spell has a 25% chance per rank to reset the other spell's cooldown. 1 8
Cosmic Power Adds 25% MP and MP Regen per rank. Time Warp adds 2.5% per rank of max MP to any projectile's DMG that passes through the Time Warp 1 8
Faun's Gifts Increases HP by 12.5% per rank Luck on Gear, Heals 25% resisted DMG 1 8
Living Force All projectiles are pulled back to caster for 50% per rank DMG on return 1 8
Vampiric Touch Heals 50% per rank of total Bleed DMG dealt, Increases Total HP by Bleed % and removes HP Regen 1 8
Golden Veins Increases HP and DMG by 25% per rank Average Gold Find on gear 1 8
Momentum All DMG dealt is increased by movement speed. Damage Increase = 12.5% per rank * Current Movement Speed ( Capped at 100% Increase ) 1 8
Pathfinder Reduces DMG taken by 12.5% per rank of total Dodge 1 8
Deadly Arts Cooldowns reduced by 25% per rank of total Deadly Strike 1 8
Trickster 20% Chance per rank to cast a Mirror Image when using Offhand Special 1 8
Buccaneer Scatter Shot's DMG is increased by 25% per rank of your Gold Find on gear. Does not include Gold Find from bonuses or buffs 1 8
Iceburn While Mana Shield is active, deal 12.5% per rank Mainhand DMG to all nearby enemies 1 8
Rage Increase Armor by 12.5% per rank Crit Chance, and 0.5% per rank of Total Armor is added to Crit DMG 1 8
Overload 5% chance per rank to cast a blinding AoE when struck for 50% per rank Mainhand DMG 1 8
Frozen Frozen enemies create a (rank)% MH DMG explosion when killed 1 8
Ballista Boosts Thrown Item DMG by (rank)% for every yard traveled. Adds (rank2)% to Knockback 1 8
Periphery (rank)% Chance to spawn a Whirling Chakram on any Chakram's Return 1 8
Ninja (rank)% to cast Quick Attack on Dodge, (rank2)% to cast Blink Strike on Quick Attack 1 8
Identity Casting spells from other classes boost their DMG by (rank)% 1 8
Zealotry Equipping Hammers +Attack and Move Speed by (rank)%. Equipping Shields +DMG by (rank)% 1 8
Adventurer While Gold Collected indicator is showing, +Move Speed and DMG by (rank)% 1 8
Equality Reduce resource costs and DMG taken by (rank)% of your HP/MP equality % 1 8
Nadroji Increases the chance to find extremely rare Legends by (rank)% 1 8
Defiant Increases DMG and DMG Reduction by %(rank) of total HP% missing 1 8
Maelstrom Increases the DMG of all proc spells by (rank)% 1 8
Mythical (rank)% increased Mythstone drop rarity 1 8
Crystalline (rank)% increased Crystal drop rarity 1 8
Eternelized (rank)% increased Eternal drop rate 1 8
Spirit Master Increases the total possible Spirit Minions summoned by (rank) 1 8
Reactor Orb now casts Arc each half second for (rank)% MH DMG 1 8

Crystal Affixes (Cyan)

Name Description Minimum Maximum
Attack Speed Increased overall Attack Speed 35 50
Reduced Cost Reduces all Spell's mana Cost 35 50
Reduced CD Reduces all Cooldown by (rank)% 35 50
Crit Chance Increased Chance of Critical hits 35 50
Crit DMG Increased DMG of Critical Hits 150 200
MP Regen Regenerates (rank) MP Over 5sec 1500 2000
MP Leech Each hit replenishes MP 4 5
HP Regen Regenerates (rank) HP Over 5sec 1500 2000
HP Leech Each hit replenishes HP 4 5
Gold Find Increased Gold Drop Rate 150 200
Luck Increased Rarity of Items Dropped 150 200
All Resist Increased Resistance to All Elements 200 250
Total HP Increased total HP 75 100
Total MP Increased total MP 75 100
Armor Increased Armor Rating 5000 7500
Dodge Increased chance to Dodge 35 50
Block Increased chance to Block 35 50
Crushing Blow Chance to take 25% of Enemy's Current Health 20 30
Deadly Strike Chance to deal Crit DMG if Crit Misses 20 30
Weaken Chance to reduce enemy resists by 50% 20 30

Mythics Affixes (Purple)

Name Description Minimum Maximum
Total HP Increases Total HP by (rank)% 25 25
Total MP Increases Total MP by (rank)% 25 25
All Resist Increases resistance to all elements by (rank) 100 100
HP Leech Heal (rank)% Total HP on hit 2 2
MP Leech Gain (rank)% Total MP on hit 2 2
Mana Cost Reduces all Resource Cost by (rank)% 10 10
Clearcast (rank)% chance to cast any spell for free 10 10
DMG Increases Weapon DMG by (rank)% 50 50
Total AR Increases Total AR by (rank)% 50 50
Attack Spd Increases Attack Speed by (rank)% 15 15
Deadly Strike Chance to do double Critical DMG on Critical Strike 10 10
Weaken Increases Elemental Weaken chance by (rank)% 10 10
Crushing Blow Increases Crushing Blow chance by (rank)% 10 10
Move Speed Increases Movement Speed by (rank)% 10 10
Exp Gain Increases Experience Gained by killing enemies by (rank)% 30 30
Item Drops Increases item drop rate by (rank)% 40 40
MP Absorb Converts (rank)% DMG taken to MP 10 10
Reduced CD Reduces all Cooldowns by (rank)% 15 15
All Proc Increases Proc Chance of all Proc Skills by (rank)% 10 10
Extra Attack Adds (rank) Extra Attack Chances 2 2
Pierce Chance Adds (rank) chance for Attacks to Pierce 2 2
Multi Attack Adds (rank) Multi Attack ( deals 50% DMG ) 2 2
All Skills Increases the rank of all Skills by (rank) 5 5
All Talents Increases the rank of all Talents by (rank) 5 5
All Sets Increases the rank of all Set Items by (rank) 2 2

Mythics Talents (purple)

Name Description Gear Value
Skills Affixes
Cyclone 30% Chance to Cast Cyclone on Attack per Second MainHand 1
Bombard 30% Chance to Cast Bombard on Attack per Second MainHand 1
CosmicOrb 30% Chance to Cast CosmicOrb on Attack per Second MainHand 1
RockBlast 30% Chance to Cast RockBlast on Attack per Second MainHand 1
Earthquake 30% Chance to Cast Earthquake on Attack per Second MainHand 1
Arc 30% Chance to Cast Arc on Attack per Second MainHand 1
Apocalypse 30% Chance to Cast Apocalypse on Attack per Second MainHand 1
Vanish 30% Chance to Cast Vanish on Attack per Second OffHand 1
Nova 30% Chance to Cast Nova on Attack per Second OffHand 1
Enigma 30% Chance to Cast Enigma on Attack per Second OffHand 1
Talents Affixes
Exposed Enemies that have been pierced by projectiles take 50% more DMG from all attacks Chest 1
Ruptured Bleeding enemies take 50% more damage Chest 1
Skilled Increase the damage of Primary skills by 50% Chest 1
Sureshot Gain 100% Critical Hit Chance against enemies at full health Chest 1
Mirrored Reflect Damage Increased by Block Chance Chest 1
Brutal Deadly Strike deals 3x crit damage instead of 2x Chest 1
Harmony Primary Skills recover mana, Special Skills cost 50% more mana Head 1
Recover Increases HP Regen by 100% when out of combat Head 1
Fury Convert Resource system to Fury. Gain Fury from Primary Attacks, Spend Fury with Special Attacks. Damage dealt with Specials increased by % Fury stored Head 1
Energy Convert Resource system to Energy. Primary Skills Cost 10 Energy, Secondary Cost 30. Damage dealt with Specials increased by % Energy stored. Head 1
Fleeting While moving your MP Regen increased by 25%. While stationary your MP Regen is reduced by 25% Head 1
Synergy Command's 10% heal and Summon's 50% speed boost also affect you Head 1
Resourceful Resource orbs explode for the % recovered in MH DMG Ring 1
Unity All your resists match your highest resist Ring 1
Hunter Shrines will always spawn 1-3 shrine guardians Ring 1
Dauntless Reduces DMG taken by 1% for every enemy within 10 yards of you Ring 1
Effective All attacks in any element will always be Effective Ring 1
Draught Your MP potion increases attack and move speed by 50% for 3 seconds instead of restoring MP Ring 1
Summoner Reduces DMG taken by 3% for every summoned minion active Amulet 1
Adventure Picking up gold grants as much experience as it does gold Amulet 1
Redirect Reflect Damage is now also applied to Dodged or Blocked attacks Amulet 1
Mythical All Mythic Skills deal 25% more DMG Amulet 1
Empyrean Deal an additional 100% MH DMG when you cause an Elemental Critical Amulet 1
Sanctuary Automatically recover 25% HP when you suffer a hit that would kill you. This effect may occur once every 30 seconds Amulet 1

Map Affixes

Name Description Minimum Maximum
Pack Size (rank)% increased Enemy pack size 50 200
Magic Enemies (rank)% More Magic Enemies 50 200
Rare Enemies (rank)% More Rare Enemies 250 500
Epic Enemies (rank)% More Epic Enemies Guarding Cartographer 1 3
Enemy Attack Spd (rank)% Increased Enemy Attack Speed 50 200
Enemy HP (rank)% Increased Enemy Health 25 50
Enemy DMG (rank)% Increased Enemy DMG 5 50
Enemy Speed (rank)% Increased Enemy Movement Speed 50 200
Bolt Speed (rank)% Increased Enemy Projectile Speed 50 200
Enemy Resist (rank)% Increased Enemy Resists 10 50
Enemy Affix (rank) Added Enemy Affixes 1 2
Enemy Leech Enemies leech back (rank)% of DMG dealt 100 300
Enemy Bolt (rank) Added Enemy Projectiles 1 3
Enemy Heal (rank)% Enemy HP healed every second 0.25 0.5
Enemy Immune (rank)% Chance that Enemies are Immune to their element 10 100
Potion Nerf (rank)% Reduced Effectiveness of Potions 50 100
Leech Nerf (rank)% Reduced Effectiveness of all Leech 50 100
Regen Nerf (rank)% Reduced Effectiveness of all Regen 50 100
Enemy DoT (rank)% Increased Enemy DMG over Time duration 200 1000
TnT Props All props explode for (rank)% DMG 100 500
Skyfall Meteors fall from the sky hitting for (rank)% DMG 50 250
Item Quantity Increase amount of items that drop 50 200
Luck Increases rarity of items that drop 100 500
Gold Find Increases the amount of gold that drops 100 500
Mythstone Rarity Increases the rarity of Mythstones that drop 100 500
Crystal Rarity Increases the rarity of Crystals that drop 100 500
Golden Chests All Chests in a Map become Golden Chests 3 3



Trophies Affixes

Name Description Minimum Maximum
Accuracy Reduces chance of enemy dodge 5 10
Overpower Reduces chance of enemy block 5 10
Defense Reduces the chance of being Critically Hit 5 15
Withstanding Reduces the chance of being Element Critically Hit 5 10
Determination Reduces strength of Movement Impairing Effects 5 15
AR Piercing Reduces the effectiveness of Enemy armor 5 10
Silence Chance on hit to prevent attacker's spell casting for 2 seconds 5 10
Root Chance on hit to prevent attacker's movement for 3 seconds 5 10
Slow Chance on hit to slow attacker's movement speed by 50% for 4 seconds 5 10
Purge Chance on hit to remove all attacker's persistent effects 5 10