mNo edit summary Tag: rte-source |
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+ | ==<span style="font-size:20px;">Normal Affixes (yellow)</span>== |
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− | |||
− | |||
− | |||
− | ==Normal Affixes (yellow)== |
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− | |||
− | |||
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 700px;" |
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 700px;" |
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! scope="col"|Maximum |
! scope="col"|Maximum |
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|- |
|- |
||
+ | | (element) DMG||Gives DMG to (element) weapons after ED%||50||2500 |
||
− | |(Element) DMG |
||
− | |Increases All (Element) DMG Dealt |
||
− | |50 |
||
− | |5000 |
||
|- |
|- |
||
− | |Attack Speed |
+ | | Attack Speed||Increases APS (Attack Per Second)||2.5||7.5 |
− | |Increased Overall Attack Speed |
||
− | |2.5 |
||
− | |15 |
||
|- |
|- |
||
− | |MP Reduce |
+ | | MP Reduce||Reduces weapon's Mana cost||8||20 |
− | |Reduces Weapon spell's mana Cost |
||
− | |8 |
||
− | |40 |
||
|- |
|- |
||
− | |Crit Chance |
+ | | Crit Chance||Gives Crit chance||2.5||7.5 |
− | |Increased Chance of Critical Hits |
||
− | |2.5 |
||
− | |15 |
||
|- |
|- |
||
− | |Crit DMG |
+ | | Crit DMG ||Gives DMG to Crits||10||37.5 |
− | |Increased DMG of Critical Hits |
||
− | |10 |
||
− | |75 |
||
|- |
|- |
||
− | |MP Regen |
+ | | MP Regen ||Restores MP over time||50||500 |
− | |Regenerates (rank) MP Over 5sec |
||
− | |50 |
||
− | |500 |
||
|- |
|- |
||
+ | | MP on Hit ||Restores MP when you hit enemies||5||200 |
||
− | |MP Leech |
||
− | |Each hit Replenishes MP |
||
− | |0.5 |
||
− | |2 |
||
|- |
|- |
||
− | |HP Regen |
+ | | HP Regen ||Heals HP over time||50|| |
+ | 500 |
||
− | |Regenerates (rank) HP Over 5sec |
||
− | |50 |
||
− | |500 |
||
|- |
|- |
||
+ | | HP on Hit ||Heals HP when you hit an enemy||5|| |
||
− | |HP Leech |
||
+ | 200 |
||
− | |Each hit Replenishes HP |
||
− | |0.5 |
||
− | |2 |
||
|- |
|- |
||
− | |Gold Find |
+ | | Gold Find ||Increases Gold Drop Rate ||10||37.5 |
− | |Increased Gold Drop Rate |
||
− | |10 |
||
− | |50 |
||
|- |
|- |
||
+ | | Luck ||Increases rarity of items dropped||10||37.5 |
||
− | |Luck |
||
− | |Increased rarity of Items Dropped |
||
− | |10 |
||
− | |50 |
||
|- |
|- |
||
− | |(element) Resist |
+ | | (element) Resist ||Gives Resist to (element)||40||200 |
− | |Increased overall resistance to (element) DMG |
||
− | |20 |
||
− | |200 |
||
|- |
|- |
||
− | |All Resist |
+ | | All Resist ||Gives Resist to all elements ||25||125 |
− | |Increased resistance to all elements |
||
− | |10 |
||
− | |100 |
||
|- |
|- |
||
− | |(element) DMG |
+ | | (element) DMG% ||Increases DMG to (element) weapons||5||10 |
− | |Increased all (element) DMG dealt |
||
− | |5 |
||
− | |20 |
||
|- |
|- |
||
+ | | HP ||Gives HP ||100||2500 |
||
− | |HP |
||
− | |Increased total HP |
||
− | |100 |
||
− | |5000 |
||
|- |
|- |
||
+ | | MP ||Gives MP ||100||2500 |
||
− | |MP |
||
− | |Increased total MP |
||
− | |100 |
||
− | |5000 |
||
|- |
|- |
||
− | |Weapon DMG% |
+ | | Weapon DMG% ||Increases weapon's Base DMG (rank)%||5||25 |
− | |Increased Weapon DMG Percent |
||
− | |5 |
||
− | |50 |
||
|- |
|- |
||
− | |Weapon DMG+ |
+ | | Weapon DMG+ ||Gives DMG to a weapon after WD%||50||2500 |
− | |Increased Weapon DMG |
||
− | |50 |
||
− | |5000 |
||
|- |
|- |
||
− | |Extra Attack Chance |
+ | | Extra Attack Chance ||Gives a chance for additional attack(s)||1||2 |
− | |Adds a chance for an additional attack |
||
− | |0 |
||
− | |2 |
||
|- |
|- |
||
+ | | Armor ||Gives (rank) AR||250||1250 |
||
− | |Armor |
||
− | |Increased Armor Rating |
||
− | |250 |
||
− | |2500 |
||
|- |
|- |
||
+ | | Dodge ||Gives Dodge chance||2.5||5 |
||
− | |Dodge |
||
− | |Increased chance to Dodge |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | Block ||Gives Block chance||5||12.5 |
||
− | |Block |
||
− | |Increased chance to Block |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Weaken ||Reduces enemy's Resist||2.5||5 |
||
− | |Ignore Chance |
||
− | |Chance to Ignore Enemy Resist |
||
− | |2.5 |
||
− | |12.5 |
||
|- |
|- |
||
− | |Empty Socket |
+ | | Empty Socket ||Adds a slot for socketing ||0||0 |
− | |Adds a slot for socketing |
||
− | |0 |
||
− | |0 |
||
|} |
|} |
||
− | |||
---- |
---- |
||
==Epic Affixes (orange)== |
==Epic Affixes (orange)== |
||
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
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− | |||
− | |||
− | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 700px;" |
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|- |
|- |
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! scope="col"|Name |
! scope="col"|Name |
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Line 145: | Line 67: | ||
! scope="col"|Maximum |
! scope="col"|Maximum |
||
|- |
|- |
||
+ | | ElemCrit ||Chance to cast Toxic, Orbit, Immolate, Freeze, Paralyze||2.5||10 |
||
− | |(ElemCrit) |
||
− | |(ElemCritEffect) |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | Bleed Chance ||Increases chance for attacks to cause Bleed ||2.5||10 |
||
− | |Bleed Chance |
||
− | |Increases chance for attacks to cause Bleed |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | Bleed DMG ||Increases DMG dealt by Bleeds ||10||50 |
||
− | |Bleed DMG |
||
− | |Increases DMG dealt by Bleeds |
||
− | |10 |
||
− | |50 |
||
|- |
|- |
||
+ | | Crushing Blow ||Chance to take 25% of enemy's Current Health ||2.5||10 |
||
− | |Crushing Blow |
||
− | |Chance to take 25% of enemy's Current Health |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | Deadly Strike ||Chance to do double Critical DMG on Critical Strike ||2.5||10 |
||
− | |Deadly Strike |
||
− | |Chance to do double Critical DMG on Critical Strike |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | Weaken ||Reduces all Enemy Resists by (rank)% ||2.5||10 |
||
− | |Weaken |
||
− | |Reduces all Enemy Resists by (rank)% |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | Total HP ||Increases Total HP by (rank)% ||5||25 |
||
− | |Total HP |
||
− | |Increases Total HP by (rank)% |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Total MP ||Increases Total MP by (rank)% ||5||25 |
||
− | |Total MP |
||
− | |Increases Total MP by (rank)% |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Total AR ||Increases Total AR by (rank)% ||5||25 |
||
− | |Total AR |
||
− | |Increases Total AR by (rank)% |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Reduced CD ||Reduced all Cooldowns by (rank)% ||5||15 |
||
− | |Reduced CD |
||
− | |Reduced all Cooldowns by (rank)% |
||
− | |5 |
||
− | |15 |
||
|- |
|- |
||
− | |(Element) DMG |
+ | | (Element) DMG ||Increases All (element) DMG Dealt ||50||5000 |
− | |Increases All (element) DMG Dealt |
||
− | |50 |
||
− | |5000 |
||
|- |
|- |
||
− | |Attack Speed |
+ | | Attack Speed ||Increases overall Attack Speed ||2.5||15 |
− | |Increases overall Attack Speed |
||
− | |2.5 |
||
− | |15 |
||
|- |
|- |
||
+ | | MP Reduce ||Reduces Weapon spell's Mana Cost ||8||40 |
||
− | |MP Reduce |
||
− | |Reduces Weapon spell's Mana Cost |
||
− | |8 |
||
− | |40 |
||
|- |
|- |
||
− | |Crit Chance |
+ | | Crit Chance ||Increased chance of Critical hits ||2.5||15 |
− | |Increased chance of Critical hits |
||
− | |2.5 |
||
− | |15 |
||
|- |
|- |
||
+ | | Crit DMG ||Increased DMG of Critical hits ||10||75 |
||
− | |Crit DMG |
||
− | |Increased DMG of Critical hits |
||
− | |10 |
||
− | |75 |
||
|- |
|- |
||
+ | | MP Regen ||Regenerates (rank) MP over 5sec ||50||500 |
||
− | |MP Regen |
||
− | |Regenerates (rank) MP over 5sec |
||
− | |50 |
||
− | |500 |
||
|- |
|- |
||
+ | | MP on Hit ||Each hit replenishes MP ||5||250 |
||
− | |MP Leech |
||
− | |Each hit replenishes MP |
||
− | |0.5 |
||
− | |2 |
||
|- |
|- |
||
+ | | HP Regen ||Regenerates (rank) HP over 5sec ||50||500 |
||
− | |HP Regen |
||
− | |Regenerates (rank) HP over 5sec |
||
− | |50 |
||
− | |500 |
||
|- |
|- |
||
+ | | HP on Hit ||Each hit replenishes HP ||5||250 |
||
− | |HP Leech |
||
− | |Each hit replenishes HP |
||
− | |0.5 |
||
− | |2 |
||
|- |
|- |
||
− | |Gold Find |
+ | | Gold Find ||Increased Gold Drop Rate ||5||75 |
− | |Increased Gold Drop Rate |
||
− | |5 |
||
− | |50 |
||
|- |
|- |
||
+ | | Luck ||Increased Rarity of Items Dropped ||5||75 |
||
− | |Luck |
||
− | |Increased Rarity of Items Dropped |
||
− | |5 |
||
− | |50 |
||
|- |
|- |
||
− | |(Element) Resist |
+ | | (Element) Resist ||Increased Overall resistance to (element) DMG ||40||400 |
− | |Increased Overall resistance to (element) DMG |
||
− | |20 |
||
− | |200 |
||
|- |
|- |
||
+ | | All Resist ||Increased resistance to All Elements ||25||250 |
||
− | |All Resist |
||
− | |Increased resistance to All Elements |
||
− | |10 |
||
− | |100 |
||
|- |
|- |
||
− | |(Element) DMG |
+ | | (Element) DMG ||Increases all (element) DMG Dealt ||5||20 |
− | |Increases all (element) DMG Dealt |
||
− | |5 |
||
− | |20 |
||
|- |
|- |
||
+ | | HP ||Increased total HP ||100||7500 |
||
− | |HP |
||
− | |Increased total HP |
||
− | |100 |
||
− | |5000 |
||
|- |
|- |
||
+ | | MP ||Increased total MP ||100||5000 |
||
− | |MP |
||
− | |Increased total MP |
||
− | |100 |
||
− | |5000 |
||
|- |
|- |
||
+ | | Weapon DMG% ||Increases weapon's Base DMG (rank)%||5||100 |
||
− | |Weapon DMG+ |
||
− | |Increased Weapon DMG |
||
− | |50 |
||
− | |5000 |
||
|- |
|- |
||
+ | | Weapon DMG+ ||Increased Weapon DMG ||50||5000 |
||
− | |Extra Attack Chance |
||
− | |Adds a chance for An Additional Attack |
||
− | |0 |
||
− | |2 |
||
|- |
|- |
||
+ | | Extra Attack Chance ||Adds a chance for An Additional Attack ||1||2 |
||
− | |Armor |
||
− | |Increased Armor Rating |
||
− | |250 |
||
− | |2500 |
||
|- |
|- |
||
+ | | Armor ||Increased Armor Rating ||250||2500 |
||
− | |Dodge |
||
− | |Increased Chance to Dodge |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | Dodge ||Increased Chance to Dodge ||2.5||10 |
||
− | |Block |
||
− | |Increased Chance to Block |
||
− | |10 |
||
− | |25 |
||
|- |
|- |
||
+ | | Block ||Increased Chance to Block ||10||25 |
||
− | | colspan="2" rowspan="1"|'''<font color="#0000FF">Wizard Talent Affixes</font>''' |
||
− | | |
+ | |} |
+ | ===<font color="#0000FF">Wizard Skills Affixes</font>=== |
||
− | | |
||
+ | |||
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
||
|- |
|- |
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+ | ! scope="col" |Skill |
||
− | |Blast |
||
+ | ! scope="col" |Description |
||
− | |Increased Chance to Blast |
||
+ | ! scope="col" |Minimum |
||
− | |1 |
||
+ | ! scope="col" |Maximum |
||
− | |5 |
||
|- |
|- |
||
+ | | Blast||Blasts enemies for (rank)% weapon DMG each second||1||10 |
||
− | |Comet |
||
− | |Increased Chance to Comet |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Comet||Fires a bolt that explodes on hit and deals (rank)% weapon DMG to all enemies in area||1||10 |
||
− | |Pierce |
||
− | |Increased Chance to Pierce |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Pierce||Fires a bolt that pierces through all enemies||1||10 |
||
− | |Barrage |
||
− | |Increased Chance to Barrage |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Barrage||Fires bolts quickly with 50% increased attack speed multiplier||1||10 |
||
− | |Teleport |
||
− | |Increased Chance to Teleport |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Teleport||Fires off an (rank)% offhand DMG explosion and teleports Wizard forward||1||10 |
||
− | |Skulldra |
||
− | |Increased Chance to Skulldra |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | SkullShield||Summons a Skull that acts as a turret, firing at nearby enemies for (rank)% offhand DMG||1||10 |
||
− | |Manashield |
||
− | |Increased Chance to Manashield |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | ManaShield||Summons a shield that takes mana when hit, and reflects (rank)% offhand DMG||1||10 |
||
− | |Summon |
||
− | |Increased Chance to Summon |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Summon||Summons an offensive spirit. While active this skill boosts move and attack spd by 50%||1||10 |
||
− | |Twister |
||
− | |Increased Chance to Twister |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Twister||Summons a torrential twister that pulls enemies and deals (rank)% weapon DMG per hit||1||10 |
||
− | |Meteor |
||
− | |Increased Chance to Meteor |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Meteor||Summons a meteor from the sky that deals (rank)% weapon DMG on impact to all enemies hit||1||10 |
||
− | |Orb |
||
− | |Increased Chance to Orb |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Orb||Fires a piercing orb that travels through enemies hitting for (rank)% weapon DMG per hit||1||10 |
||
− | |Storm |
||
− | |Increased Chance to Storm |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Storm||Summons a devestating storm that deals (rank)% weapon DMG over 5 seconds||1||10 |
||
− | |Shatter |
||
− | |Increased Chance to Shatter |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Shatter||Teleports the Wizard forward and explodes on impact for (rank)% offhand DMG||1||10 |
||
− | |Skulldraga |
||
− | |Increased Chance to Skulldraga |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Skulldraga||Summons a giant skulldra that shoots 3 (rank)% offhand DMG projectiles at once||1||10 |
||
− | |TimeWarp |
||
− | |Increased Chance to TimeWarp |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | TimeWarp||Summons field that slows everything within, adds (rank)% offhand DMG to bolts||1||10 |
||
− | |Command |
||
− | |Increased Chance to Command |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Command||Summons a defensive spirit. While active this skill taunts and heals all minions for 10% HP||1||10 |
||
− | | colspan="2" rowspan="1"|'''<font color="#FF0000">Warrior Talent Affixes</font>''' |
||
− | | |
+ | |} |
+ | ===<font color="#FF0000">Warrior Skills Affixes</font>=== |
||
− | | |
||
+ | |||
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
||
|- |
|- |
||
+ | ! scope="col" |Skill |
||
− | |Cleave |
||
+ | ! scope="col" |Description |
||
− | |Increased Chance to Cleave |
||
+ | ! scope="col" |Minimum |
||
− | |1 |
||
+ | ! scope="col" |Maximum |
||
− | |5 |
||
|- |
|- |
||
+ | | Cleave||Cleaves all enemies in front of the warrior with a 30% chance to cause bleeding||1||10 |
||
− | |Flurry |
||
− | |Increased Chance to Flurry |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Flurry||Slashes enemies very quickly with 50% increased attack speed multiplier||1||10 |
||
− | |Smash |
||
− | |Increased Chance to Smash |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Smash||Smashes the ground causing an shockwave that DMGs for (rank)% DMG||1||10 |
||
− | |Charge |
||
− | |Increased Chance to Charge |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Charge||Lunges forward, knocking back all enemies along the way for (rank)% weapon DMG||1||10 |
||
− | |Bash |
||
− | |Increased Chance to Bash |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Bash||Deals (rank)% offhand DMG to all enemies with 100% Knockback||1||10 |
||
− | |Sprint |
||
− | |Increased Chance to Sprint |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Sprint||Increase speed by 50% and leaves behind pools of elements that deals (rank)% offhand DMG||1||10 |
||
− | |Toss |
||
− | |Increased Chance to Toss |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Toss||Throws 3 hatchets with a 30% chance to cause bleeding on impact||1||10 |
||
− | |Fear |
||
− | |Increased Chance to Fear |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Fear||Plants a Totem in the ground that DMGs and fears all nearby enemies||1||10 |
||
− | |Whirlwind |
||
− | |Increased Chance to Whirlwind |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Whirlwind||Spins furiously for 3 seconds, striking everyone in range for (rank)% weapon DMG||1||10 |
||
− | |Throwsword |
||
− | |Increased Chance to Throwsword |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | ThrowSword||Launches the Warrior's sword forward, piercing through enemies for (rank)% DMG||1||10 |
||
− | |EarthShatter |
||
− | |Increased Chance to EarthShatter |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | EarthShatter||Erupts the ground infront of the warrior, stunning enemies and causing a large crater for (rank)% DMG||1||10 |
||
− | |KnightsCharge |
||
− | |Increased Chance to KnightsCharge |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | KnightsCharge||The Warrior rushes forward, dealing up to (rank)% weapon DMG with knockback||1||10 |
||
− | |ShieldWall |
||
− | |Increased Chance to ShieldWall |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | ShieldWall||Reduces all DMG taken by 40% and +Reflect DMG by (rank)% for 4 seconds.||1||10 |
||
− | |Torrent |
||
− | |Increased Chance to Torrent |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Torrent||Summons three Torrents that deals (rank)% offhand DMG each tick||1||10 |
||
− | |Scalp |
||
− | |Increased Chance to Scalp |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Scalp||Summons 3 rotating hatchets dealing (rank)% offhand DMG every .5 sec with 100% bleed chance||1||10 |
||
− | |Taunt |
||
− | |Increased Chance to Taunt |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Taunt||Plants a Totem in the ground that DMGs and pulls all nearby enemies toward the Warrior||1||10 |
||
− | | colspan="2" rowspan="1"|'''<font color="#008000">Rogue Talent Affixes</font>''' |
||
− | | |
+ | |} |
+ | |||
− | | |
||
+ | ===<font color="#008000">Rogue Skills Affixes</font>=== |
||
+ | |||
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
||
|- |
|- |
||
+ | ! scope="col" |Skill |
||
− | |GuidedShot |
||
+ | ! scope="col" |Description |
||
− | |Increased Chance to GuidedShot |
||
+ | ! scope="col" |Minimum |
||
− | |1 |
||
+ | ! scope="col" |Maximum |
||
− | |5 |
||
|- |
|- |
||
+ | | GuidedShot||Shoots a nature guided arrow that seeks and pierces the nearest enemy||1||10 |
||
− | |Boomerang |
||
− | |Increased Chance to Boomerang |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Boomerang||Throws a Chakram that magically trails back to the Rogue||1||10 |
||
− | |QuickAttack |
||
− | |Increased Chance to QuickAttack |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | QuickAttack||A precision strike that decreases the Cooldown of the weapon's Special||1||10 |
||
− | |Ricochet |
||
− | |Increased Chance to Ricochet |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Ricochet||Fires special bullets that can ricochet off walls up to 4 times losing 25% DMG per strike||1||10 |
||
− | |Vault |
||
− | |Increased Chance to Vault |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Vault||Leaps forward causing Blind to all enemies near||1||10 |
||
− | |LayTrap |
||
− | |Increased Chance to LayTrap |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | LayTrap||Throws a trap in front of the Rogue that links to other traps, dealing (rank)% offhand DMG||1||10 |
||
− | |Swap |
||
− | |Increased Chance to Swap |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Swap||Swap places with nearest mirror image or enemy. Stuns and DMG +2x if with Mirror Image||1||10 |
||
− | |CoatWeapon |
||
− | |Increased Chance to CoatWeapon |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | CoatWeapon||Coats weapons to cause next attack to Crit and Elemental Crit||1||10 |
||
− | |MultiShot |
||
− | |Increased Chance to MultiShot |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | MultiShot||Fires a deadly barrage of arrows for (rank)% weapon DMG||1||10 |
||
− | |WhirlingBlades |
||
− | |Increased Chance to WhirlingBlades |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | WhirlingBlades||Throws two Chakrams in a spiral pattern||1||10 |
||
− | |BlinkStrike |
||
− | |Increased Chance to BlinkStrike |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | BlinkStrike||Teleports to targeted enemy, dealing (rank)% weapon DMG||1||10 |
||
− | |ScatterShot |
||
− | |Increased Chance to ScatterShot |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | ScatterShot||Fires a blast that deals (rank)% weapon DMG and blinds enemies||1||10 |
||
− | |SmokeBomb |
||
− | |Increased Chance to SmokeBomb |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | SmokeBomb||Casts a Smoke Cloud that Blinds and deals (rank)% offhand DMG per sec. Next attack is dodged.||1||10 |
||
− | |Sentry |
||
− | |Increased Chance to Sentry |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Sentry||Throws out 3 traps at once that deal (rank)% offhand DMG||1||10 |
||
− | |MirrorImage |
||
− | |Increased Chance to MirrorImage |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | MirrorImage||Summons a copy of the Rogue that copies mainhand abilities for 5 secs||1||10 |
||
− | |Stealth |
||
− | |Increased Chance to Stealth |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Stealth||Dodges all attacks for 2 seconds, and removes all DoTs||1||10 |
||
+ | |} |
||
+ | |||
+ | ===<font color="#0000FF">Wizard Talents Affixes</font>=== |
||
+ | |||
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
||
+ | |- |
||
+ | ! scope="col" |Talent |
||
+ | ! scope="col" |Description |
||
+ | ! scope="col" |Minimum |
||
+ | ! scope="col" |Maximum |
||
+ | |- |
||
+ | | Sorcery||(rank)% Element Effect effectivness||1||10 |
||
+ | |- |
||
+ | | Cosmic||Increase All Resist by (rank)||1||10 |
||
+ | |- |
||
+ | | Barrier||Mana Shield MP consumes (rank)% MP||1||10 |
||
+ | |- |
||
+ | | Focus||(rank)% Weapon DMG||1||10 |
||
+ | |- |
||
+ | | Necrotic||(rank)% Skull DMG||1||10 |
||
+ | |- |
||
+ | | Prowess||(rank)% Minion DMG||1||10 |
||
+ | |- |
||
+ | | Wizardry||(rank)% Element Critical chance||1||10 |
||
+ | |- |
||
+ | | Amplify||(rank)% DMG for each Element Effect on enemy||1||10 |
||
+ | |- |
||
+ | | Insight||Adds (rank)% Dodge, gain (rank2) MP with each Dodge||1||10 |
||
+ | |- |
||
+ | | Infusion||(rank)% of your All Resists applies to damage taken by your Mana Shield||1||10 |
||
+ | |- |
||
+ | | Boost||(rank)% Minion Move and Attack Speed||1||10 |
||
+ | |- |
||
+ | | Sacrifice||Minions explode for (rank)% Minion DMG on death||1||10 |
||
+ | |- |
||
+ | | Magnify||(rank)% Area of Effect range||1||10 |
||
+ | |- |
||
+ | | Astral||Increases Elemental DMG by (rank)% of All Resist||1||10 |
||
+ | |- |
||
+ | | Continuity||Time Warp also slows melee by (rank)%||1||10 |
||
+ | |- |
||
+ | | Bewilder||Projectiles have a (rank)% chance to Stun||1||10 |
||
+ | |- |
||
+ | | Diffusion||(rank)% DMG diverted to Spirit Minions||1||10 |
||
+ | |- |
||
+ | | Spiritual||All minions have (rank)% chance to Extra Attack||1||10 |
||
+ | |- |
||
+ | | Prismatic||(rank)% chance to cast other elements||1||10 |
||
+ | |- |
||
+ | | Fester||(rank)% Element Effect duration||1||10 |
||
+ | |- |
||
+ | | Mastery||Primary attacks have (rank)% chance to finish their Special Cooldowns||1||10 |
||
+ | |- |
||
+ | | Empower||(rank)% Power, (rank2)% Max HP||1||10 |
||
+ | |- |
||
+ | | Reclaim||(rank)% chance to cast Skull Shield on attack||1||10 |
||
+ | |- |
||
+ | | Recall||(rank)% chance to cast Summon on attack||1||10 |
||
+ | |} |
||
+ | |||
+ | ===<font color="#FF0000">Warrior Talents Affixes</font>=== |
||
+ | |||
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
||
+ | |- |
||
+ | ! scope="col" |Talent |
||
+ | ! scope="col" |Description |
||
+ | ! scope="col" |Minimum |
||
+ | ! scope="col" |Maximum |
||
+ | |- |
||
+ | | Might||(rank)% Elemental DMG||1||10 |
||
+ | |- |
||
+ | | Blessed||(rank)% All Spell Resist||1||10 |
||
+ | |- |
||
+ | | Crush||Increase Shield DMG by (rank)% Block||1||10 |
||
+ | |- |
||
+ | | Hardened||(rank) Armor per Health stat point||1||10 |
||
+ | |- |
||
+ | | Sharpened||Swords and Axes increase Crit DMG by (rank)%||1||10 |
||
+ | |- |
||
+ | | Brutality||Bleeding enemies take (rank)% more damage||1||10 |
||
+ | |- |
||
+ | | Fanaticism||(rank)% to cast Charge on attack||1||10 |
||
+ | |- |
||
+ | | Cleanse||Blocking has a (rank)% chance to purge all negative effects and heal (rank) HP||1||10 |
||
+ | |- |
||
+ | | Phalanx||(rank)% per rank to cast Shield Wall on block (2 second CD)||1||10 |
||
+ | |- |
||
+ | | Provocation||(rank)% to cast Taunt on attack||1||10 |
||
+ | |- |
||
+ | | Lacerate||Increase Bleed DMG by (rank)% ||1||10 |
||
+ | |- |
||
+ | | Fustigate||(rank)% chance to Stun enemies||1||10 |
||
+ | |- |
||
+ | | Zealous||When above 75% HP, (rank)% Move and (rank2)% DMG||1||10 |
||
+ | |- |
||
+ | | Mindful||Element affected enemies give (rank)% MP Regen||1||10 |
||
+ | |- |
||
+ | | Bulwark||Blocked attack give (rank)% Block for 5 seconds||1||10 |
||
+ | |- |
||
+ | | Salvation||Reduces all DMG taken by (rank)% Block%||1||10 |
||
+ | |- |
||
+ | | Assault||(rank)% chance to cast Toss on attack||1||10 |
||
+ | |- |
||
+ | | Suffering||Bleeding enemies have (rank)% chance to miss||1||10 |
||
+ | |- |
||
+ | | Prayer||Using offhand heals for (rank)% HP||1||10 |
||
+ | |- |
||
+ | | Wrath||Periodically DMGs nearby enemies for (rank)% DMG||1||10 |
||
+ | |- |
||
+ | | Reflect||Blocked Attacks Reflect for (rank)% DMG||1||10 |
||
+ | |- |
||
+ | | Intimidation||(rank)% to cast Fear on hit||1||10 |
||
+ | |- |
||
+ | | Bloodbath||Heal for (rank)% of Total HP when Bleed DMG is dealt||1||10 |
||
+ | |- |
||
+ | | Frenzy||(rank)% Move and Attack Speed Multiplier when enemies bleed||1||10 |
||
+ | |} |
||
+ | |||
+ | ===<font color="#008000">Rogue Talents Affixes</font>=== |
||
+ | |||
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
||
+ | |- |
||
+ | ! scope="col" |Talent |
||
+ | ! scope="col" |Description |
||
+ | ! scope="col" |Minimum |
||
+ | ! scope="col" |Maximum |
||
+ | |- |
||
+ | | Fletcher||Attack Speed Multiplier while using a bow is increased by (rank)%||1||10 |
||
+ | |- |
||
+ | | Deadfall||(rank)% Trap duration and (rank2)% Trap DMG||1||10 |
||
+ | |- |
||
+ | | Pistoleer||(rank)% increased chance of bullets ricocheting to enemies||1||10 |
||
+ | |- |
||
+ | | Noxious||Smoke Bomb reduces enemy resists by (rank)%||1||10 |
||
+ | |- |
||
+ | | Celerity||(rank)% increased speed of Chakrams||1||10 |
||
+ | |- |
||
+ | | Mutilate||Extra and Multi attacks deal (rank)% more DMG||1||10 |
||
+ | |- |
||
+ | | Stagger||(rank)% chance for critical strikes to Stun enemies||1||10 |
||
+ | |- |
||
+ | | Mirage||(rank)% chance to cast an additional Mirror Image||1||10 |
||
+ | |- |
||
+ | | Rebound||(rank)% DMG of ricocheted bullets||1||10 |
||
+ | |- |
||
+ | | Bombardier||(rank)% chance to cast another bomb after using Bomb||1||10 |
||
+ | |- |
||
+ | | Veil||(rank)% per rank increased DMG while Stealthed||1||10 |
||
+ | |- |
||
+ | | Relentless||DMG dealt to an enemy is increased by (rank)% of their missing HP%||1||10 |
||
+ | |- |
||
+ | | Ensnaring||(rank)% chance for Traps to Root enemies in place for 3 seconds||1||10 |
||
+ | |- |
||
+ | | Deception||When Mirror Images are summoned, enemy chance to miss is increased by (rank)%||1||10 |
||
+ | |- |
||
+ | | Propulsion||(rank)% chance to knockback enemies with projectiles||1||10 |
||
+ | |- |
||
+ | | Remedy||Heal (rank) HP per Dodge||1||10 |
||
+ | |- |
||
+ | | Blindside||(rank)% DMG on Chakram return||1||10 |
||
+ | |- |
||
+ | | Counter||Dodged attacks deal (rank)% Reflect DMG to enemy||1||10 |
||
+ | |- |
||
+ | | Illusion||Increased duration of Mirror Images by (rank)%||1||10 |
||
+ | |- |
||
+ | | Ambush||(rank)% chance for projectiles to spawn traps on impact||1||10 |
||
+ | |- |
||
+ | | Dextrous||Increases Critical Damage ( beyond cap ) of your next attack by (rank)% on Dodge||1||10 |
||
+ | |- |
||
+ | | Darkness||(rank)% more DMG to enemies who are blinded||1||10 |
||
+ | |- |
||
+ | | Razored||(rank)% chance for attacks to cause bleeding||1||10 |
||
+ | |- |
||
+ | | Deadeye||Adds (rank)% Deadly Strike chance||1||10 |
||
|} |
|} |
||
Line 558: | Line 434: | ||
==Legend Affixes (red)== |
==Legend Affixes (red)== |
||
− | {| border="0" cellpadding="1" cellspacing="1 |
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
|- |
|- |
||
− | ! scope="col"| |
+ | ! scope="col" | |
− | ! scope="col"|Description |
+ | ! scope="col" |Description |
− | ! scope="col"| |
+ | ! scope="col" |Min |
− | ! scope="col"| |
+ | ! scope="col" |Max |
+ | ! scope="col" style="text-align:center;" |Roll |
||
+ | ! scope="col" |Loot |
||
|- |
|- |
||
+ | | Multi Attack ||Adds (rank) additional attack for 50% DMG ||1||2||Yes||Yes |
||
− | |Multi Attack |
||
− | |Adds (rank) additional attack for 50% DMG |
||
− | |1 |
||
− | |2 |
||
|- |
|- |
||
+ | | Summon Fury ||Chance on attack to summon a Fury Minion ||1||5||Yes||Yes |
||
− | |Summon Fury |
||
− | |Chance on attack to summon a Fury Minion |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Summon Haste ||Increase Move and Attack Speed of Minions ||1||10||Yes||Yes |
||
− | |Summon Haste |
||
− | |Increase Move and Attack Speed of Minions |
||
− | |1 |
||
− | |10 |
||
|- |
|- |
||
+ | | Item Drops ||Increased Item Drop Rate ||10||50||Yes||Yes |
||
− | |Item Drops |
||
− | |Increased Item Drop Rate |
||
− | |10 |
||
− | |50 |
||
|- |
|- |
||
+ | | Move Speed ||Increased Movement Speed ||5||15||Yes||Yes |
||
− | |Move Speed |
||
− | |Increased Movement Speed |
||
− | |5 |
||
− | |15 |
||
|- |
|- |
||
+ | | Reflect DMG ||Increased DMG reflected back at Enemy ||50||250||Yes||Yes |
||
− | |Reflect DMG |
||
− | |Increased DMG reflected back at Enemy |
||
− | |50 |
||
− | |250 |
||
|- |
|- |
||
+ | | Glasscannon ||Increased DMG at the cost of total HP ||10||50||Yes||Yes |
||
− | |Glasscanon |
||
− | |Increased DMG at the cost of total HP |
||
− | |10 |
||
− | |50 |
||
|- |
|- |
||
+ | | AoE Range ||Increased Radius of Aera of Effect spells in yards ||0.2||2||Yes||Yes |
||
− | |AoE Range |
||
− | |Increased Radius of Aera of Effect spells in yards |
||
− | |0.25 |
||
− | |1.25 |
||
|- |
|- |
||
+ | | ElemCrit DMG ||Blistering, Celestial, Blight, High Voltage, Frostbiting||10||100||Yes||Yes |
||
− | |(ElemCritDMG) |
||
− | |(ElemCritDMGEffect) |
||
− | |10 |
||
− | |100 |
||
|- |
|- |
||
+ | | Elemental Critical ||Increases Toxic, Torrent, Freezing, Immolate and Orbit||5||30||Yes||Yes |
||
− | |Resource Cost |
||
− | |Increased Reduction of Resource Costs |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | Resource Cost ||Increased Reduction of Resource Costs ||2.5||10||Yes||Yes |
||
− | |Explosive |
||
− | |Attacks have a 5% chance to cause an explosion for (rank)% MH DMG |
||
− | |40 |
||
− | |400 |
||
|- |
|- |
||
+ | | Explosive ||Attacks have a 5% chance to cause an explosion for (rank)% MH DMG ||40||400||Yes||Yes |
||
− | |Summon DMG |
||
− | |Increased all DMG dealt by Summons |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Summon DMG ||Increased all DMG dealt by Summons ||5||25||Yes||Yes |
||
− | |Summon HP |
||
− | |Increased all HP of Summons |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Summon HP ||Increased all HP of Summons ||5||25||Yes||Yes |
||
− | |Mythology |
||
− | |Increased DMG of Mythic Skills by (rank)% |
||
− | |10 |
||
− | |50 |
||
|- |
|- |
||
+ | | Perseverance ||Reduces DMG taken from all DOTs by (rank)% ||10||50||Yes||No |
||
− | |Slow Projectile |
||
− | |Slows the speed of All Projectiles Cast |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Mythology ||Increased DMG of Mythic Skills by (rank)% ||10||50||No||Yes |
||
− | |Pickup Radius |
||
− | |Increases the range that items are picked up |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Slow Projectile ||Slows the speed of All Projectiles Cast ||5||25||No||Yes |
||
− | |Specialist |
||
− | |Chance to cast your Special Skill for free 1 second after Casting |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Pickup Radius ||Increases the range that items are picked up ||1||5||No||Yes |
||
− | |Control Duration |
||
− | |Increases duration of your control impairing effects by (rank)% |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Specialist ||Chance to cast your Special Skill for free 1 second after Casting ||5||25||No||Yes |
||
− | |In Control |
||
− | |Reduces duration of control impairing effects on you by (rank)% |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Control Duration ||Increases duration of your control impairing effects by (rank)% ||5||25||No||Yes |
||
− | |DMG to Elites |
||
− | |Increased DMG dealt to Magic Rarity and above enemies |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | In Control ||Reduces duration of control impairing effects on you by (rank)% ||5||25||No||Yes |
||
− | |Arc Dodge |
||
− | |Each Dodge has a (rank)% chance to cast Arc on a nearby Enemy |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | DMG to Elites ||Increased DMG dealt to Magic Rarity and above enemies ||5||25||No||Yes |
||
− | |Strength |
||
− | |Increase the Heroic Skill Rank of Strength |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Arc Dodge ||Each Dodge has a (rank)% chance to cast Arc on a nearby Enemy ||5||25||No||Yes |
||
− | |Dexterity |
||
− | |Increase the Heroic Skill Rank of Dexterity |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Strength ||Increase the Heroic Skill Rank of Strength ||1||10||No||Yes |
||
− | |Intelligence |
||
− | |Increase the Heroic Skill Rank of Intelligence |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Dexterity ||Increase the Heroic Skill Rank of Dexterity ||1||10||No||Yes |
||
− | |Fortune |
||
− | |Increase the Heroic Skill Rank of Fortune |
||
− | |1 |
||
− | |5 |
||
|- |
|- |
||
+ | | Intelligence ||Increase the Heroic Skill Rank of Intelligence ||1||10||No||Yes |
||
− | |(Element) DMG |
||
− | |Increase All (Element) DMG Dealt |
||
− | |50 |
||
− | |100 |
||
|- |
|- |
||
+ | | Fortune ||Increase the Heroic Skill Rank of Fortune ||1||10||No||Yes |
||
− | |Weapon DMG% |
||
− | |Increased Weapon DMG Percent |
||
− | |50 |
||
− | |100 |
||
|- |
|- |
||
+ | | Element DMG%||Increase All Element DMG Percent||50||100||No||Yes |
||
− | |Armor |
||
− | |Increased Armor Rating |
||
− | |500 |
||
− | |5000 |
||
|- |
|- |
||
+ | | Weapon DMG% ||Increased Weapon DMG Percent ||50||200||No||Yes |
||
− | |Balance |
||
− | |Adds (rank)% Total HP and Total MP |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Armor ||Increased Armor Rating ||500||5000||No||Yes |
||
− | |Regeneration |
||
− | |Adds (rank)% Total HP Regen and MP Regen |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Balance ||Adds (rank)% Total HP and Total MP ||5||50||No||Yes |
||
− | |Killswitch |
||
− | |Traps now explode for (rank)% OH DMG when destroyed |
||
− | |10 |
||
− | |50 |
||
|- |
|- |
||
+ | | Regeneration ||Adds (rank)% Total HP Regen and MP Regen ||5||25||No||Yes |
||
− | |MP Absorb |
||
− | |(rank)% of DMG taken absorbed into MP |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | Killswitch ||Traps now explode for (rank)% OH DMG when destroyed ||10||50||No||Yes |
||
− | |All Skills |
||
− | |Increases skill modifier power on gear by (rank) |
||
− | |1 |
||
− | |2 |
||
|- |
|- |
||
+ | | MP Absorb ||(rank)% of DMG taken absorbed into MP ||2||20||No||Yes |
||
− | |Elemental Critical |
||
− | |Increases Toxic, Torrent, Freezing, Immolate and Orbit |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | All Skills ||Increases skill modifier power on gear by (rank) ||1||2||No||Yes |
||
− | |Set Numbers + |
||
− | |Increases all Set Numbers on gear by (rank) |
||
− | |0 |
||
− | |2 |
||
|- |
|- |
||
+ | | Elemental Critical ||Increases Toxic, Torrent, Freezing, Immolate and Orbit ||2.5||10||Yes||Yes |
||
− | |Ignore Resist |
||
− | |Attacks ignore all enemy Resists |
||
− | |0 |
||
− | |0 |
||
|- |
|- |
||
+ | | Set Numbers + ||Increases all Set Numbers on gear by (rank) ||1||2||No||Yes |
||
− | |ClearCast |
||
− | |Chance for spells cast to be free |
||
− | |2.5 |
||
− | |12.5 |
||
|- |
|- |
||
+ | | Ignore Resist ||Attacks ignore all enemy Resists ||1||0||Yes||Yes |
||
− | |MirrorCast |
||
− | |Chance for all spells cast to be copied |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | ClearCast ||Chance for spells cast to be free ||2.5||25||Yes||Yes |
||
− | |EXP Gain |
||
− | |Increases EXP Gain by (rank)% |
||
− | |5 |
||
− | |15 |
||
|- |
|- |
||
+ | | MirrorCast ||Chance for all spells cast to be copied ||5||25||No||Yes |
||
− | |Chance to Blind |
||
− | |Chance to Blind enemies for 5-10 sec |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | EXP Gain ||Increases EXP Gain by (rank)% ||5||15||Yes||Yes |
||
− | |Chance to KnockBack |
||
− | |Chance to KnockBack enemies on attack |
||
− | |2.5 |
||
− | |10 |
||
|- |
|- |
||
+ | | Chance to Blind ||Chance to Blind enemies for 5-10 sec ||2.5||10||Yes||Yes |
||
− | |Frozen Immune |
||
− | |Cannot be Frozen |
||
− | |0 |
||
− | |0 |
||
|- |
|- |
||
+ | | Chance to KnockBack ||Chance to KnockBack enemies on attack ||2.5||10||Yes||Yes |
||
− | |Fear Immune |
||
− | |Cannot be Feared |
||
− | |0 |
||
− | |0 |
||
|- |
|- |
||
+ | | Frozen Resist ||Cannot be Frozen ||||||Yes||Yes |
||
− | |Stun Immune |
||
− | |Cannot be Stunned |
||
− | |0 |
||
− | |0 |
||
|- |
|- |
||
+ | | Fear || ||||||No||Yes |
||
− | |Blind Immune |
||
− | |Cannot be Blinded |
||
− | |0 |
||
− | |0 |
||
|- |
|- |
||
+ | | Stun Resist ||Reduce Stun duration ||||||No||Yes |
||
− | |Meteor Proc |
||
− | |Chance to Cast Meteor on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Blind ||Cannot be Blinded ||||||No||Yes |
||
− | |Orb Proc |
||
− | |Chance to Cast Orb on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Meteor Proc ||Chance to Cast Meteor on Attack per Second ||5||25||Yes||Yes |
||
− | |Storm Proc |
||
− | |Chance to Cast Storm on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Orb Proc ||Chance to Cast Orb on Attack per Second ||5||25||Yes||Yes |
||
− | |Twister Proc |
||
− | |Chance to Cast Twister on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Storm Proc ||Chance to Cast Storm on Attack per Second ||5||25||Yes||Yes |
||
− | |TimeWarp Proc |
||
− | |Chance to Cast TimeWarp on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Twister Proc ||Chance to Cast Twister on Attack per Second ||5||25||Yes||Yes |
||
− | |EarthShatter Proc |
||
− | |Chance to Cast EarthShatter on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | TimeWarp Proc ||Chance to Cast TimeWarp on Attack per Second ||5||25||Yes||Yes |
||
− | |Torrent Proc |
||
− | |Chance to Cast Torrent on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | EarthShatter Proc ||Chance to Cast EarthShatter on Attack per Second ||5||25||Yes||Yes |
||
− | |Throw Sword Proc |
||
− | |Chance to Cast Throw Sword on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Torrent Proc ||Chance to Cast Torrent on Attack per Second ||5||25||Yes||Yes |
||
− | |Bomb Proc |
||
− | |Chance to Cast Bomb on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Throw Sword Proc ||Chance to Cast Throw Sword on Attack per Second ||5||25||Yes||Yes |
||
− | |Stealth Proc |
||
− | |Chance to Cast Stealth on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Bomb Proc ||Chance to Cast Bomb on Attack per Second ||5||25||Yes||Yes |
||
− | |MirrorImage Proc |
||
− | |Chance to Cast MirrorImage on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Stealth Proc ||Chance to Cast Stealth on Attack per Second ||1||5||Yes||Yes |
||
− | |Taunt Proc |
||
− | |Chance to Cast Taunt on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | MirrorImage Proc ||Chance to Cast MirrorImage on Attack per Second ||5||25||Yes||Yes |
||
− | |ShieldWall Proc |
||
− | |Chance to Cast ShieldWall on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Taunt Proc ||Chance to Cast Taunt on Attack per Second ||5||25||Yes||Yes |
||
− | |Sprint Proc |
||
− | |Chance to Cast Sprint on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | ShieldWall Proc ||Chance to Cast ShieldWall on Attack per Second ||5||25||Yes||Yes |
||
− | |Coat Proc |
||
− | |Chance to Cast Coat on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Sprint Proc ||Chance to Cast Sprint on Attack per Second ||5||25||Yes||Yes |
||
− | |BlinkStrike Proc |
||
− | |Chance to Cast BlinkStrike on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | Coat Proc ||Chance to Cast Coat on Attack per Second ||5||25||Yes||Yes |
||
− | |Sentry Proc |
||
− | |Chance to Cast Sentry on Attack per Second |
||
− | |5 |
||
− | |25 |
||
|- |
|- |
||
+ | | BlinkStrike Proc ||Chance to Cast BlinkStrike on Attack per Second ||5||25||Yes||Yes |
||
− | |Multi Attack |
||
+ | |- |
||
− | |Adds (rank) additional attack for 50% DMG |
||
+ | | Sentry Proc ||Chance to Cast Sentry on Attack per Second ||5||25||Yes||Yes |
||
− | |1 |
||
− | | |
+ | |- |
+ | | All Elementalist ||Increased rank of all Elementalist talents by (rank) ||1||5||Yes||Yes |
||
+ | |- |
||
+ | | All Arch Mage ||Increased rank of all Arch Mage talents by (rank) ||1||5||Yes||Yes |
||
+ | |- |
||
+ | | All Spiritmancer ||Increased rank of all Spiritmancer talents by (rank) ||1||5||Yes||Yes |
||
+ | |- |
||
+ | | All Champion ||Increased rank of all Champion talents by (rank) ||1||5||Yes||Yes |
||
+ | |- |
||
+ | | All Defender ||Increased rank of all Defender talents by (rank) ||1||5||Yes||Yes |
||
+ | |- |
||
+ | | All Berserker ||Increased rank of all Berserker talents by (rank) ||1||5||Yes||Yes |
||
+ | |- |
||
+ | | All Ranger ||Increased rank of all Ranger talents by (rank) ||1||5||Yes||Yes |
||
+ | |- |
||
+ | | All Pirate ||Increased rank of all Pirate talents by (rank) ||1||5||Yes||Yes |
||
+ | |- |
||
+ | | All Assassin ||Increased rank of all Assassin talents by (rank) ||1||5||Yes||Yes |
||
+ | |- |
||
+ | | All Talents ||Increased rank of all talents by (rank) ||1||2||Yes||Yes |
||
+ | |- |
||
+ | | All Healing || Increases Healing by HP on Hit, Regen, Potions and Orbs by (rank)% ||10||50||No||Yes |
||
+ | |- |
||
+ | | Taunt Immune || Cannot be Taunted||1||1||Yes||No |
||
+ | |- |
||
+ | | Barbarian || Increases (rank)% DMG at the cost of (rank)% Total Resource||10||50||Yes||No |
||
+ | |- |
||
+ | | Push the Limit || Increases Resource Cost and Total Dmg by (rank)% ||10||50||Yes||No |
||
+ | |} |
||
+ | |||
+ | ---- |
||
+ | |||
+ | ==Crystal Affixes (Cyan)== |
||
+ | |||
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
||
+ | |- |
||
+ | ! scope="col" | |
||
+ | ! scope="col" |Description |
||
+ | ! scope="col" |Minimum |
||
+ | ! scope="col" |Maximum |
||
+ | |- |
||
+ | | Attack Speed ||Increased overall Attack Speed ||2.5||45 |
||
+ | |- |
||
+ | | Reduced Cost ||Reduces all Spell's mana Cost ||2.5||45 |
||
+ | |- |
||
+ | | Reduced CD ||Reduces all Cooldown by (rank)% ||2.5||45 |
||
+ | |- |
||
+ | | Crit Chance ||Increased Chance of Critical hits ||2.5||45 |
||
+ | |- |
||
+ | | Crit DMG ||Increased DMG of Critical Hits ||150||225 |
||
+ | |- |
||
+ | | MP Regen ||Regenerates (rank) MP Over 5sec ||50||1500 |
||
+ | |- |
||
+ | | HP Regen ||Regenerates (rank) HP Over 5sec ||50||1500 |
||
+ | |- |
||
+ | | MP on Hit ||Each hit replenishes MP ||5||500 |
||
+ | |- |
||
+ | | HP on Hit ||Each hit replenishes HP ||5||500 |
||
+ | |- |
||
+ | | Gold Find ||Increased Gold Drop Rate ||10||225 |
||
+ | |- |
||
+ | | Luck ||Increased Rarity of Items Dropped ||10||225 |
||
+ | |- |
||
+ | | All Resist ||Increased Resistance to All Elements ||25||750 |
||
+ | |- |
||
+ | | Total HP ||Increased total HP ||5||75 |
||
+ | |- |
||
+ | | Total MP ||Increased total MP ||5||75 |
||
+ | |- |
||
+ | | Armor ||Increased Armor Rating ||250||7500 |
||
+ | |- |
||
+ | | Dodge ||Increased chance to Dodge ||2.5||30 |
||
+ | |- |
||
+ | | Block ||Increased chance to Block ||2.5||45 |
||
+ | |- |
||
+ | | Crushing Blow ||Chance to take 25% of Enemy's Current Health ||2.5||30 |
||
+ | |- |
||
+ | | Deadly Strike ||Chance to deal Crit DMG if Crit Misses ||2.5||30 |
||
+ | |- |
||
+ | | Weaken ||Chance to reduce enemy resists by 50% ||2.5||90 |
||
|} |
|} |
||
Line 885: | Line 656: | ||
==Set Affixes (green)== |
==Set Affixes (green)== |
||
− | {| border="0" cellpadding="1" cellspacing="1 |
+ | {| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
|- |
|- |
||
− | ! scope="col"|Name |
+ | ! scope="col" |Name |
− | ! scope="col"|Description |
+ | ! scope="col" |Description |
− | ! scope="col"|Minimum |
+ | ! scope="col" |Minimum |
− | ! scope="col"|Maximum |
+ | ! scope="col" |Maximum |
+ | !Roll |
||
+ | !Loot |
||
|- |
|- |
||
+ | | Ascendent||Resists and Prismatic (rank)%, Arcane DMG reduces other resists by (rank2)% (base= 12 * rank)||1||8 |
||
− | |Ascendent |
||
| |
| |
||
− | | |
+ | |Yes |
− | |1 |
||
|- |
|- |
||
+ | | Permafrost||(rank)% Ice DMG, (rank2)% DMG taken converts to MP||1||8 |
||
− | |Permafrost |
||
| |
| |
||
− | | |
+ | |Yes |
− | |1 |
||
|- |
|- |
||
+ | | Plagued||Increases HP and Total AR% by (rank)%. Increases {0144} DoT DMG for each Enemy poisoned by (rank2)%||1||8 |
||
− | |Plagued |
||
+ | |Yes |
||
+ | |Yes |
||
+ | |- |
||
+ | | Blood Magic||Replaces all MP, MP Regen, and MP Leech with HP equivalents, and removes your MP bar. You now use HP to cast spells. Spell cost doubled. DMG increased by 80% of missing HP.||1||8 |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Electrified||Reflect DMG is applied to area, and + by (rank)%. Attacks have a (rank2)% chance to Paralyze.||1||8 |
||
− | |Blood Magic |
||
+ | |Yes |
||
+ | |Yes |
||
+ | |- |
||
+ | | Druidic||HP and MP Regen (rank)%. Poison DoT DMG * (HP+MP Regen)/4000||1||8 |
||
+ | |Yes |
||
+ | |Yes |
||
+ | |- |
||
+ | | Terrashaper||(rank)% chance to cast EarthShatter on hit and attack (base= 7 * rank)||1||8 |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Spell Sword||Skills -> Comet and Meteor. All Resists and Total MP increased by (rank)%||1||8 |
||
− | |Electrified |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Battle Mage||Skills -> Charge and Whirlwind. Total Armor % and Total HP increased by (rank)% (base= 20 * rank)||1||8 |
||
− | |Druidic |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Summoner||Increases all Spiritmancer talents by (rank) and boosts all Summon item affix values by (rank2)%||1||8 |
||
− | |Terrashaper |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Aftermath||Gives Meteor (25 * rank)% Taunt proc, Shatter (25 * rank)% Fear proc, (rank)% Reset CD||1||8 |
||
− | |Spell Sword |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Cosmic Power||(rank)% MP and MP Regen. Time Warp adds (rank2)% DMG to projectiles||1||8 |
||
− | |Battle Mage |
||
| |
| |
||
− | | |
+ | | |
− | | |
+ | |- |
+ | | Faun's Gifts||Increases Total HP% and All Resist by (rank)% Luck on Gear||1||8 |
||
+ | |Yes |
||
+ | |Yes |
||
|- |
|- |
||
+ | | Living Force||All projectiles are pulled back to caster for (rank)% DMG on return||1||8 |
||
− | |Summoner |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Vampiric Touch||Increases Bleed DMG and Total HP by (rank)%, applying bleed heals 1% HP. Removes HP Regen||1||8 |
||
− | |Aftermath |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Satyr's Spirit||Increases Total MP% and Total AR% by (rank)% Gold on Gear||1||8 |
||
− | |Cosmic Power |
||
+ | |Yes |
||
+ | |Yes |
||
+ | |- |
||
+ | | Momentum||All DMG dealt increased by (10 * rank)% * Current Movement Speed +%||1||8 |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Pathfinder||Pathfinder changed to - Reduces DMG taken by (rank)% of total Dodge, Increases DMG dealt by (rank)% of total Dodge||1||8 |
||
− | |Faun's Gifts |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Deadly Arts||Deadly Strikes have a (1 * rank)% chance to finish all Cooldowns, DMG taken reduced by Deadly Strike%||1||8 |
||
− | |Living Force |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Trickster||(20 * rank)% Chance to cast a Mirror Image when using Offhand Special||1||8 |
||
− | |Vampiric Touch |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Buccaneer||Scatter Shot's DMG increased by (rank)% of your Gold Find on gear||1||8 |
||
− | |Golden Veins |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Iceburn||While Mana Shield is active, deal (12 * rank)% MH DMG to nearby enemies||1||8 |
||
− | |Momentum |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Rage||Increases AR by (rank)% of your Crit Chance, Adds Crit DMG by (rank)% of your Crit Chance||1||8 |
||
− | |Pathfinder |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Overload||(5 * rank)% chance to cast a blinding AoE when struck for (rank2)% MH DMG||1||8 |
||
− | |Deadly Arts |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Frozen||Frozen enemies create a (rank)% of DMG Dealt explosion when killed.||1||8 |
||
− | |Trickster |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Ballista||Boosts Thrown Item DMG by (rank)% for every yard traveled. Adds (rank2)% to Knockback||1||8 |
||
− | |Buccaneer |
||
| |
| |
||
− | | |
+ | |Yes |
− | |1 |
||
|- |
|- |
||
+ | | Periphery||(7 * rank)% Chance to spawn a Whirling Chakram on any Chakram's Return||1||8 |
||
− | |Iceburn |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Ninja||(rank)% to cast Quick Attack on Dodge, (rank2)% to cast Blink Strike on Quick Attack||1||8 |
||
− | |Rage |
||
| |
| |
||
− | | |
+ | | |
− | | |
+ | |- |
+ | | Identity||Casting spells from other classes boost their DMG by (rank)%||1||8 |
||
+ | |Yes |
||
+ | |Yes |
||
+ | |- |
||
+ | | Zealotry||Equipping Hammers +Attack and Move Speed by (rank)%. Equipping Shields +DMG by (rank)%.||1||8 |
||
+ | |Yes |
||
+ | |Yes |
||
|- |
|- |
||
+ | | Adventurer||While Gold Collected indicator is showing, +Move Speed and DMG by (rank)%||1||8 |
||
− | |Overload |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Equality||Increases DMG and All Regen by (rank)% of your HP/MP equality %||1||8 |
||
− | |Frozen |
||
+ | |Yes |
||
+ | |Yes |
||
+ | |- |
||
+ | | Nadroji||Increases the chance to find extremely rare Legends by (12 * rank)%||1||8 |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Defiant||Increases DMG and DMG Reduction by 25%, increased by %(5 * rank) of total HP% missing||1||8 |
||
− | |Ballista |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Maelstrom||Increases the DMG of all proc spells by (rank)%||1||8 |
||
− | |Periphery |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Mythical||(25 * rank)% increased Mythstone drop rarity||1||8 |
||
− | |Ninja |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Crystalline||(rank)% increased Crystal drop rarity||1||8 |
||
− | |Identity |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Eternalized||(rank)% increased Eternal drop rate||1||8 |
||
− | |Zealotry |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Spirit Master||Increases the total possible Spirit Minions summoned by (rank) (rounded down) and summon related skill ranks by (rank2)||1||8 |
||
− | |Adventurer |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Reactor||Orb now casts Arc each half second for (12 * rank)% MH DMG||1||8 |
||
− | |Equality |
||
+ | |Yes |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Gladiator||Debuffs hit enemies with (rank)% reduced healing. Empowers Trophy affixes by (rank)%||1||8 |
||
− | |Nadroji |
||
| |
| |
||
− | | |
+ | |Yes |
− | |1 |
||
|- |
|- |
||
+ | | Inferno||Increases Fire DMG by (rank)%, Fire DMG increases enemy's DoT speed by (rank)% for 4 seconds.||1||8 |
||
− | |Defiant |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Aethereal Drain||Increases Elemental Crit Chance by (rank)% and Total MP by (rank2)%, elemental crits restore 1% MP. Removes MP Regen. ||1||8 |
||
− | |Maelstrom |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Scoundrel||Skills -> Quick Attack and BlinkStrike. (rank)% to cast Sentry on attack, (rank2)% to cast Stealth on hit. ||1||8 |
||
− | |Mythical |
||
+ | | |
||
| |
| |
||
− | |1 |
||
− | |1 |
||
|- |
|- |
||
+ | | Seven Deadly Sins||Increases the value of all Percent based affixes on all gear by (rank)% (excluding Crystal Affixes). +All Sets cap is 0.||1||8 |
||
− | |Crystalline |
||
+ | |No |
||
+ | |Yes |
||
+ | |- |
||
+ | | Masochism||Increase DMG by (rank)% while below 75% Health. When above 50% HP, Healing effects damage you. ||1||8 |
||
| |
| |
||
+ | | |
||
+ | |- |
||
+ | | Smoke Screen||Smokebombs are now cast on a random enemy within (rank) yards. ||1||8 |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | | Cerebral Vortex || Increases MP and Total Resist% by (rank). (rank2)% Chance to cast a Torrent on enemies that hit you.||1||8 |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | | Mayhem||For each unique spell proc you can trigger, gain (rank)% Proc DMG and (rank2)% Chance to Stun on all attacks.||1||8 |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | | Epiphany||Increases all stat caps (except +All Set) by +5% per rank ||1||8 |
||
+ | | |
||
+ | |Yes |
||
+ | |- |
||
+ | | Berserker||Chance to stun enemies is equal your Attack Speed on gear. Each time you stun an enemy, restore (rank)% HP.||1||8 |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | | Seven Deadly Sins||Increases the value of all Percent based affixes on all gear by +5% (excluding Crystal Affixes). +All Sets cap is 0||1||8 |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |Demonic |
||
+ | |Enemies hit by your attacks have +6% Reduced Healing for 5 seconds. Increase DMG to enemies below 25% Health by +20% |
||
|1 |
|1 |
||
+ | |8 |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |Angelic |
||
+ | |Heals Alies by +0.2% of your Base HP when you hit an enemy. Skills with CDs below 1 second have +5% DMG and APS bonus |
||
|1 |
|1 |
||
+ | |8 |
||
+ | |Yes |
||
+ | |Yes |
||
|- |
|- |
||
+ | |Electrocution |
||
− | |Eternelized |
||
+ | |Each shock effect stack an enemy has grants 25% chance to be dealt 100% increased DMG per rank while below 25% HP |
||
+ | |1 |
||
+ | |8 |
||
| |
| |
||
+ | | |
||
+ | |- |
||
+ | |Elements |
||
+ | |7.5% per rank on cast to trigger the same spell for free with a different element. Increase all individual resists by 25% per rank |
||
|1 |
|1 |
||
+ | |8 |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |Gladiator |
||
+ | |Debuffs hit enemies with 6.25% reduced healing. Empowers trophy affixes by 6.25% per rank |
||
|1 |
|1 |
||
+ | |8 |
||
+ | |No |
||
+ | |Yes |
||
|- |
|- |
||
+ | |Haunting |
||
− | |Spirit Master |
||
+ | |15% chance per rank to cast fear with any skill that has a CD equal to OR over 5 seconds. On fear, enemies take 20% per rank MH DMG. |
||
+ | |1 |
||
+ | |8 |
||
| |
| |
||
+ | | |
||
+ | |- |
||
+ | |Sadism |
||
+ | |Summoned minions take 5% HP of DMG every second. Summon DMG is increased by 20% per rank of missing HP |
||
|1 |
|1 |
||
− | | |
+ | |8 |
+ | | |
||
+ | | |
||
|- |
|- |
||
+ | |Arcanist |
||
− | |Reactor |
||
+ | |? |
||
+ | |1 |
||
+ | |8 |
||
| |
| |
||
+ | | |
||
+ | |- |
||
+ | |Mythitech |
||
+ | |? |
||
|1 |
|1 |
||
+ | |8 |
||
+ | |No |
||
+ | |Yes |
||
+ | |- |
||
+ | |Mercenary |
||
+ | |? |
||
|1 |
|1 |
||
+ | |8 |
||
+ | |No |
||
+ | |Yes |
||
+ | |} |
||
+ | ===Dependent Affix=== |
||
+ | |||
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
||
+ | |- |
||
+ | ! scope="col" |Set |
||
+ | ! scope="col" |Condition |
||
+ | |- |
||
+ | | Aftermath||150% Meteor damage, 4 aftermath equipped |
||
+ | |- |
||
+ | | Zealotry||25% all healing, 4 zealotry equipped |
||
+ | |- |
||
+ | | Pathfinder|| 150% Multishot dmg, 4 pathfinder equipped |
||
+ | |- |
||
+ | | Permafrost||10000 MP regen, 4 Permafrost equipped |
||
+ | |- |
||
+ | | Cerebral Vortex||150% Torrent dmg, 25 resource cost equipped |
||
+ | |- |
||
+ | | Druidic||10000 HP regen, 4 Druidic equipped |
||
+ | |- |
||
+ | | Berserker||200% bleed dmg, 3 berserker equipped |
||
+ | |- |
||
+ | | Plagued||150% Storm dmg, 4 plagued equipped |
||
+ | |- |
||
+ | | Nadroji||Gain 100% Enemy Rarity when you have at least 2 Nadroji equipped. |
||
+ | |- |
||
+ | | Inferno||Gain 200% DoT Duration when you have at least 4 Inferno equipped. |
||
+ | |- |
||
+ | | Ascendent||Gain 50% Elemental Weaken when you have at least 2 Ascendent equipped. |
||
+ | |- |
||
+ | | Epiphany||Gain 70% Total DMG% when you have at least 70% Attack Speed equipped. |
||
+ | |- |
||
+ | | Berserker||Gain 200% Bleed DMG when you have at least 3 Berserker equipped. |
||
+ | |- |
||
+ | | Kindness|| Get 150% Total MP when you have at least 5 Seven Deadly Sins equipped |
||
+ | |- |
||
+ | | Chastity||Gain 400% Luck when you have at least 6 Seven Deadly Sins equipped. |
||
+ | |- |
||
+ | | Temperance||Gain 150% All Healing when you have at least 7 Seven Deadly Sins equipped. |
||
+ | |- |
||
+ | | Empyrean||Deal an additional 50% MH DMG when you cause an Elemental Critical |
||
+ | |- |
||
+ | | Humility||Gain 150% Total HP when you have at least 5 Seven Deadly Sins equipped. |
||
+ | |- |
||
+ | | Patience||Gain 200% Total DMG % when you have at least 4 Seven Deadly Sins equipped. |
||
+ | |- |
||
+ | | Diligence||Gain 150% Move Speed when you have at least 3 Seven Deadly Sins equipped. |
||
|} |
|} |
||
---- |
---- |
||
− | == |
+ | ==Mythics Affixes (Purple)== |
− | {| border="0" cellpadding="1" cellspacing="1 |
+ | {| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 700px;" |
|- |
|- |
||
− | ! scope="col"|Name |
+ | ! scope="col" |Name |
− | ! scope="col"|Description |
+ | ! scope="col" |Description |
+ | |- |
||
− | ! scope="col"|Minimum |
||
+ | | Alchemy||Reduces the highest of HP/MP when losing them and increases the lowest of either when recovering. Increases DMG by 50% of your lowest current HP/MP % |
||
− | ! scope="col"|Maximum |
||
+ | |- |
||
+ | | Arc||Beams of energy chain off of enemies, hitting up to 5 targets |
||
+ | |- |
||
+ | | Blood Magic||Converts Resource system to HP. Replaces all MP, MP Regen, and MP Leech with HP equivalents. Doubles Spell cost. Increases DMG by 200% of missing HP |
||
+ | |- |
||
+ | | Bombard||Call down a barrage of Meteors from the Sky |
||
+ | |- |
||
+ | | Brutal||Deadly Strike deals 3x crit damage instead of 2x |
||
+ | |- |
||
+ | | CosmicOrb||Launches an orb that releases bolts that deal 100% MH DMG |
||
+ | |- |
||
+ | | Cyclone||Spin furiously while striking and pulling in all nearby enemies |
||
+ | |- |
||
+ | | Dauntless||Reduces DMG taken by 1% for every enemy within 10 yards of you |
||
+ | |- |
||
+ | | Desperation||On casting a spell that you don't have enough resource for, gain mana equal to your MP Regen (beyond default MP Regen) |
||
+ | |- |
||
+ | | Discordance||The Cooldown, mana cost, damage, extra attack chances and multi attack for Primary and Special skills of your main hain are switched |
||
+ | |- |
||
+ | | Draught||Your MP potion increases attack and move speed by 50% for 5 seconds instead of restoring MP |
||
+ | |- |
||
+ | | Earthquake||Shatter the earth around you for 3 seconds, causing enemies to be stunned |
||
+ | |- |
||
+ | | Effective||When dealing damage, changes element to the enemy's usual weakness |
||
+ | |- |
||
+ | | Empyrean||Deal an additional 50% MH DMG when you cause an Elemental Critical |
||
+ | |- |
||
+ | | Energy||Convert Resource system to Energy. Primary skills cost 10 Energy, Specials cost 30. Recovers 30% Energy every second. Total Energy is 100. DMG dealt increased by current Energy % |
||
+ | |- |
||
+ | | Enigma||Bends reality and teleports forward, shattering the earth at the start and finish |
||
+ | |- |
||
+ | | Equivalence||Averages your total HP and MP to the same value. Reduces DMG taken and resource cost by 65% of your current HP/MP equality % |
||
+ | |- |
||
+ | | Exposed||Enemies that have been pierced by projectiles take 50% more DMG from all attacks |
||
|- |
|- |
||
+ | | Fleeting||100% MP regen (up from 25%) while moving and no longer has a penalty |
||
− | |Attack Speed |
||
− | |Increased overall Attack Speed |
||
− | |35 |
||
− | |50 |
||
|- |
|- |
||
+ | | Fury||Converts Resource system to Fury. Makes Primary skills recover 25% Fury and Specials cost 40% Fury. Lose 5% Fury every second. Increases Specials' DMG by Fury % ( more to change later ) |
||
− | |Reduced Cost |
||
− | |Reduces all Spell's mana Cost |
||
− | |35 |
||
− | |50 |
||
|- |
|- |
||
+ | | Harmony||Whenever you restore HP, gain 25% of the HP gained in MP. Whenever you restore MP, gain 25% of the MP gained in HP |
||
− | |Reduced CD |
||
− | |Reduces all Cooldown by (rank)% |
||
− | |35 |
||
− | |50 |
||
|- |
|- |
||
+ | | Hunter||Shrines will always spawn 1-3 shrine guardians |
||
− | |Crit Chance |
||
− | |Increased Chance of Critical hits |
||
− | |35 |
||
− | |50 |
||
|- |
|- |
||
+ | | Mirrored||Reflect Damage Increased by Block Chance |
||
− | |Crit DMG |
||
− | |Increased DMG of Critical Hits |
||
− | |150 |
||
− | |200 |
||
|- |
|- |
||
+ | | Mythical||All Mythic Skills deal 25% more DMG |
||
− | |MP Regen |
||
− | |Regenerates (rank) MP Over 5sec |
||
− | |1500 |
||
− | |2000 |
||
|- |
|- |
||
+ | | Nova||Cause an Elemental explosion with 100% chance for Elemental Critical |
||
− | |MP Leech |
||
− | |Each hit replenishes MP |
||
− | |4 |
||
− | |5 |
||
|- |
|- |
||
+ | | Recover||Increases HP Regen by 100% when out of combat |
||
− | |HP Regen |
||
− | |Regenerates (rank) HP Over 5sec |
||
− | |1500 |
||
− | |2000 |
||
|- |
|- |
||
+ | | Redirect||Reflect Damage is now also applied to Dodged or Blocked enemies |
||
− | |HP Leech |
||
− | |Each hit replenishes HP |
||
− | |4 |
||
− | |5 |
||
|- |
|- |
||
+ | | Resourceful||Resource orbs explode for the % recovered in MH DMG |
||
− | |Gold Find |
||
− | |Increased Gold Drop Rate |
||
− | |150 |
||
− | |200 |
||
|- |
|- |
||
+ | | RockBlast||Launches a series of elemental rocks forward, knocking back all enemies hit |
||
− | |Luck |
||
− | |Increased Rarity of Items Dropped |
||
− | |150 |
||
− | |200 |
||
|- |
|- |
||
+ | | Ruptured||Bleeding enemies take 50% more damage |
||
− | |All Resist |
||
− | |Increased Resistance to All Elements |
||
− | |200 |
||
− | |250 |
||
|- |
|- |
||
+ | | Sanctuary||Automatically recover 25% HP when you suffer a hit that would kill you. This effect may occur once every 30 seconds. |
||
− | |Total HP |
||
− | |Increased total HP |
||
− | |75 |
||
− | |100 |
||
|- |
|- |
||
+ | | Serenity ||Restore 1% MP on critical hits |
||
− | |Total MP |
||
− | |Increased total MP |
||
− | |75 |
||
− | |100 |
||
|- |
|- |
||
+ | | Skilled||Increase the damage of Primary skills by 50% |
||
− | |Armor |
||
− | |Increased Armor Rating |
||
− | |5000 |
||
− | |7500 |
||
|- |
|- |
||
+ | | Summoner||Reduces DMG taken by 3% for every summoned minion active |
||
− | |Dodge |
||
− | |Increased chance to Dodge |
||
− | |25 |
||
− | |50 |
||
|- |
|- |
||
+ | | Sureshot||Gain 100% Deadly Strike against enemies at full health. |
||
− | |Block |
||
− | |Increased chance to Block |
||
− | |20 |
||
− | |50 |
||
|- |
|- |
||
+ | | Synergy||Command's heal and Summon's speed boost also affect you |
||
− | |Crushing Blow |
||
− | |Chance to take 25% of Enemy's Current Health |
||
− | |20 |
||
− | |30 |
||
|- |
|- |
||
+ | | Unity||All your resists match your highest resist |
||
− | |Deadly Strike |
||
− | |Chance to deal Crit DMG if Crit Misses |
||
− | |20 |
||
− | |30 |
||
|- |
|- |
||
+ | | Vanish||10% Chance to Cast Vanish on Attack per Second |
||
− | |Weaken |
||
− | |Chance to reduce enemy resists by 50% |
||
− | |20 |
||
− | |30 |
||
|} |
|} |
Latest revision as of 05:31, 19 October 2021
Normal Affixes (yellow)
Name | Description | Minimum | Maximum |
---|---|---|---|
(element) DMG | Gives DMG to (element) weapons after ED% | 50 | 2500 |
Attack Speed | Increases APS (Attack Per Second) | 2.5 | 7.5 |
MP Reduce | Reduces weapon's Mana cost | 8 | 20 |
Crit Chance | Gives Crit chance | 2.5 | 7.5 |
Crit DMG | Gives DMG to Crits | 10 | 37.5 |
MP Regen | Restores MP over time | 50 | 500 |
MP on Hit | Restores MP when you hit enemies | 5 | 200 |
HP Regen | Heals HP over time | 50 |
500 |
HP on Hit | Heals HP when you hit an enemy | 5 |
200 |
Gold Find | Increases Gold Drop Rate | 10 | 37.5 |
Luck | Increases rarity of items dropped | 10 | 37.5 |
(element) Resist | Gives Resist to (element) | 40 | 200 |
All Resist | Gives Resist to all elements | 25 | 125 |
(element) DMG% | Increases DMG to (element) weapons | 5 | 10 |
HP | Gives HP | 100 | 2500 |
MP | Gives MP | 100 | 2500 |
Weapon DMG% | Increases weapon's Base DMG (rank)% | 5 | 25 |
Weapon DMG+ | Gives DMG to a weapon after WD% | 50 | 2500 |
Extra Attack Chance | Gives a chance for additional attack(s) | 1 | 2 |
Armor | Gives (rank) AR | 250 | 1250 |
Dodge | Gives Dodge chance | 2.5 | 5 |
Block | Gives Block chance | 5 | 12.5 |
Weaken | Reduces enemy's Resist | 2.5 | 5 |
Empty Socket | Adds a slot for socketing | 0 | 0 |
Epic Affixes (orange)
Name | Description | Minimum | Maximum |
---|---|---|---|
ElemCrit | Chance to cast Toxic, Orbit, Immolate, Freeze, Paralyze | 2.5 | 10 |
Bleed Chance | Increases chance for attacks to cause Bleed | 2.5 | 10 |
Bleed DMG | Increases DMG dealt by Bleeds | 10 | 50 |
Crushing Blow | Chance to take 25% of enemy's Current Health | 2.5 | 10 |
Deadly Strike | Chance to do double Critical DMG on Critical Strike | 2.5 | 10 |
Weaken | Reduces all Enemy Resists by (rank)% | 2.5 | 10 |
Total HP | Increases Total HP by (rank)% | 5 | 25 |
Total MP | Increases Total MP by (rank)% | 5 | 25 |
Total AR | Increases Total AR by (rank)% | 5 | 25 |
Reduced CD | Reduced all Cooldowns by (rank)% | 5 | 15 |
(Element) DMG | Increases All (element) DMG Dealt | 50 | 5000 |
Attack Speed | Increases overall Attack Speed | 2.5 | 15 |
MP Reduce | Reduces Weapon spell's Mana Cost | 8 | 40 |
Crit Chance | Increased chance of Critical hits | 2.5 | 15 |
Crit DMG | Increased DMG of Critical hits | 10 | 75 |
MP Regen | Regenerates (rank) MP over 5sec | 50 | 500 |
MP on Hit | Each hit replenishes MP | 5 | 250 |
HP Regen | Regenerates (rank) HP over 5sec | 50 | 500 |
HP on Hit | Each hit replenishes HP | 5 | 250 |
Gold Find | Increased Gold Drop Rate | 5 | 75 |
Luck | Increased Rarity of Items Dropped | 5 | 75 |
(Element) Resist | Increased Overall resistance to (element) DMG | 40 | 400 |
All Resist | Increased resistance to All Elements | 25 | 250 |
(Element) DMG | Increases all (element) DMG Dealt | 5 | 20 |
HP | Increased total HP | 100 | 7500 |
MP | Increased total MP | 100 | 5000 |
Weapon DMG% | Increases weapon's Base DMG (rank)% | 5 | 100 |
Weapon DMG+ | Increased Weapon DMG | 50 | 5000 |
Extra Attack Chance | Adds a chance for An Additional Attack | 1 | 2 |
Armor | Increased Armor Rating | 250 | 2500 |
Dodge | Increased Chance to Dodge | 2.5 | 10 |
Block | Increased Chance to Block | 10 | 25 |
Wizard Skills Affixes
Skill | Description | Minimum | Maximum |
---|---|---|---|
Blast | Blasts enemies for (rank)% weapon DMG each second | 1 | 10 |
Comet | Fires a bolt that explodes on hit and deals (rank)% weapon DMG to all enemies in area | 1 | 10 |
Pierce | Fires a bolt that pierces through all enemies | 1 | 10 |
Barrage | Fires bolts quickly with 50% increased attack speed multiplier | 1 | 10 |
Teleport | Fires off an (rank)% offhand DMG explosion and teleports Wizard forward | 1 | 10 |
SkullShield | Summons a Skull that acts as a turret, firing at nearby enemies for (rank)% offhand DMG | 1 | 10 |
ManaShield | Summons a shield that takes mana when hit, and reflects (rank)% offhand DMG | 1 | 10 |
Summon | Summons an offensive spirit. While active this skill boosts move and attack spd by 50% | 1 | 10 |
Twister | Summons a torrential twister that pulls enemies and deals (rank)% weapon DMG per hit | 1 | 10 |
Meteor | Summons a meteor from the sky that deals (rank)% weapon DMG on impact to all enemies hit | 1 | 10 |
Orb | Fires a piercing orb that travels through enemies hitting for (rank)% weapon DMG per hit | 1 | 10 |
Storm | Summons a devestating storm that deals (rank)% weapon DMG over 5 seconds | 1 | 10 |
Shatter | Teleports the Wizard forward and explodes on impact for (rank)% offhand DMG | 1 | 10 |
Skulldraga | Summons a giant skulldra that shoots 3 (rank)% offhand DMG projectiles at once | 1 | 10 |
TimeWarp | Summons field that slows everything within, adds (rank)% offhand DMG to bolts | 1 | 10 |
Command | Summons a defensive spirit. While active this skill taunts and heals all minions for 10% HP | 1 | 10 |
Warrior Skills Affixes
Skill | Description | Minimum | Maximum |
---|---|---|---|
Cleave | Cleaves all enemies in front of the warrior with a 30% chance to cause bleeding | 1 | 10 |
Flurry | Slashes enemies very quickly with 50% increased attack speed multiplier | 1 | 10 |
Smash | Smashes the ground causing an shockwave that DMGs for (rank)% DMG | 1 | 10 |
Charge | Lunges forward, knocking back all enemies along the way for (rank)% weapon DMG | 1 | 10 |
Bash | Deals (rank)% offhand DMG to all enemies with 100% Knockback | 1 | 10 |
Sprint | Increase speed by 50% and leaves behind pools of elements that deals (rank)% offhand DMG | 1 | 10 |
Toss | Throws 3 hatchets with a 30% chance to cause bleeding on impact | 1 | 10 |
Fear | Plants a Totem in the ground that DMGs and fears all nearby enemies | 1 | 10 |
Whirlwind | Spins furiously for 3 seconds, striking everyone in range for (rank)% weapon DMG | 1 | 10 |
ThrowSword | Launches the Warrior's sword forward, piercing through enemies for (rank)% DMG | 1 | 10 |
EarthShatter | Erupts the ground infront of the warrior, stunning enemies and causing a large crater for (rank)% DMG | 1 | 10 |
KnightsCharge | The Warrior rushes forward, dealing up to (rank)% weapon DMG with knockback | 1 | 10 |
ShieldWall | Reduces all DMG taken by 40% and +Reflect DMG by (rank)% for 4 seconds. | 1 | 10 |
Torrent | Summons three Torrents that deals (rank)% offhand DMG each tick | 1 | 10 |
Scalp | Summons 3 rotating hatchets dealing (rank)% offhand DMG every .5 sec with 100% bleed chance | 1 | 10 |
Taunt | Plants a Totem in the ground that DMGs and pulls all nearby enemies toward the Warrior | 1 | 10 |
Rogue Skills Affixes
Skill | Description | Minimum | Maximum |
---|---|---|---|
GuidedShot | Shoots a nature guided arrow that seeks and pierces the nearest enemy | 1 | 10 |
Boomerang | Throws a Chakram that magically trails back to the Rogue | 1 | 10 |
QuickAttack | A precision strike that decreases the Cooldown of the weapon's Special | 1 | 10 |
Ricochet | Fires special bullets that can ricochet off walls up to 4 times losing 25% DMG per strike | 1 | 10 |
Vault | Leaps forward causing Blind to all enemies near | 1 | 10 |
LayTrap | Throws a trap in front of the Rogue that links to other traps, dealing (rank)% offhand DMG | 1 | 10 |
Swap | Swap places with nearest mirror image or enemy. Stuns and DMG +2x if with Mirror Image | 1 | 10 |
CoatWeapon | Coats weapons to cause next attack to Crit and Elemental Crit | 1 | 10 |
MultiShot | Fires a deadly barrage of arrows for (rank)% weapon DMG | 1 | 10 |
WhirlingBlades | Throws two Chakrams in a spiral pattern | 1 | 10 |
BlinkStrike | Teleports to targeted enemy, dealing (rank)% weapon DMG | 1 | 10 |
ScatterShot | Fires a blast that deals (rank)% weapon DMG and blinds enemies | 1 | 10 |
SmokeBomb | Casts a Smoke Cloud that Blinds and deals (rank)% offhand DMG per sec. Next attack is dodged. | 1 | 10 |
Sentry | Throws out 3 traps at once that deal (rank)% offhand DMG | 1 | 10 |
MirrorImage | Summons a copy of the Rogue that copies mainhand abilities for 5 secs | 1 | 10 |
Stealth | Dodges all attacks for 2 seconds, and removes all DoTs | 1 | 10 |
Wizard Talents Affixes
Talent | Description | Minimum | Maximum |
---|---|---|---|
Sorcery | (rank)% Element Effect effectivness | 1 | 10 |
Cosmic | Increase All Resist by (rank) | 1 | 10 |
Barrier | Mana Shield MP consumes (rank)% MP | 1 | 10 |
Focus | (rank)% Weapon DMG | 1 | 10 |
Necrotic | (rank)% Skull DMG | 1 | 10 |
Prowess | (rank)% Minion DMG | 1 | 10 |
Wizardry | (rank)% Element Critical chance | 1 | 10 |
Amplify | (rank)% DMG for each Element Effect on enemy | 1 | 10 |
Insight | Adds (rank)% Dodge, gain (rank2) MP with each Dodge | 1 | 10 |
Infusion | (rank)% of your All Resists applies to damage taken by your Mana Shield | 1 | 10 |
Boost | (rank)% Minion Move and Attack Speed | 1 | 10 |
Sacrifice | Minions explode for (rank)% Minion DMG on death | 1 | 10 |
Magnify | (rank)% Area of Effect range | 1 | 10 |
Astral | Increases Elemental DMG by (rank)% of All Resist | 1 | 10 |
Continuity | Time Warp also slows melee by (rank)% | 1 | 10 |
Bewilder | Projectiles have a (rank)% chance to Stun | 1 | 10 |
Diffusion | (rank)% DMG diverted to Spirit Minions | 1 | 10 |
Spiritual | All minions have (rank)% chance to Extra Attack | 1 | 10 |
Prismatic | (rank)% chance to cast other elements | 1 | 10 |
Fester | (rank)% Element Effect duration | 1 | 10 |
Mastery | Primary attacks have (rank)% chance to finish their Special Cooldowns | 1 | 10 |
Empower | (rank)% Power, (rank2)% Max HP | 1 | 10 |
Reclaim | (rank)% chance to cast Skull Shield on attack | 1 | 10 |
Recall | (rank)% chance to cast Summon on attack | 1 | 10 |
Warrior Talents Affixes
Talent | Description | Minimum | Maximum |
---|---|---|---|
Might | (rank)% Elemental DMG | 1 | 10 |
Blessed | (rank)% All Spell Resist | 1 | 10 |
Crush | Increase Shield DMG by (rank)% Block | 1 | 10 |
Hardened | (rank) Armor per Health stat point | 1 | 10 |
Sharpened | Swords and Axes increase Crit DMG by (rank)% | 1 | 10 |
Brutality | Bleeding enemies take (rank)% more damage | 1 | 10 |
Fanaticism | (rank)% to cast Charge on attack | 1 | 10 |
Cleanse | Blocking has a (rank)% chance to purge all negative effects and heal (rank) HP | 1 | 10 |
Phalanx | (rank)% per rank to cast Shield Wall on block (2 second CD) | 1 | 10 |
Provocation | (rank)% to cast Taunt on attack | 1 | 10 |
Lacerate | Increase Bleed DMG by (rank)% | 1 | 10 |
Fustigate | (rank)% chance to Stun enemies | 1 | 10 |
Zealous | When above 75% HP, (rank)% Move and (rank2)% DMG | 1 | 10 |
Mindful | Element affected enemies give (rank)% MP Regen | 1 | 10 |
Bulwark | Blocked attack give (rank)% Block for 5 seconds | 1 | 10 |
Salvation | Reduces all DMG taken by (rank)% Block% | 1 | 10 |
Assault | (rank)% chance to cast Toss on attack | 1 | 10 |
Suffering | Bleeding enemies have (rank)% chance to miss | 1 | 10 |
Prayer | Using offhand heals for (rank)% HP | 1 | 10 |
Wrath | Periodically DMGs nearby enemies for (rank)% DMG | 1 | 10 |
Reflect | Blocked Attacks Reflect for (rank)% DMG | 1 | 10 |
Intimidation | (rank)% to cast Fear on hit | 1 | 10 |
Bloodbath | Heal for (rank)% of Total HP when Bleed DMG is dealt | 1 | 10 |
Frenzy | (rank)% Move and Attack Speed Multiplier when enemies bleed | 1 | 10 |
Rogue Talents Affixes
Talent | Description | Minimum | Maximum |
---|---|---|---|
Fletcher | Attack Speed Multiplier while using a bow is increased by (rank)% | 1 | 10 |
Deadfall | (rank)% Trap duration and (rank2)% Trap DMG | 1 | 10 |
Pistoleer | (rank)% increased chance of bullets ricocheting to enemies | 1 | 10 |
Noxious | Smoke Bomb reduces enemy resists by (rank)% | 1 | 10 |
Celerity | (rank)% increased speed of Chakrams | 1 | 10 |
Mutilate | Extra and Multi attacks deal (rank)% more DMG | 1 | 10 |
Stagger | (rank)% chance for critical strikes to Stun enemies | 1 | 10 |
Mirage | (rank)% chance to cast an additional Mirror Image | 1 | 10 |
Rebound | (rank)% DMG of ricocheted bullets | 1 | 10 |
Bombardier | (rank)% chance to cast another bomb after using Bomb | 1 | 10 |
Veil | (rank)% per rank increased DMG while Stealthed | 1 | 10 |
Relentless | DMG dealt to an enemy is increased by (rank)% of their missing HP% | 1 | 10 |
Ensnaring | (rank)% chance for Traps to Root enemies in place for 3 seconds | 1 | 10 |
Deception | When Mirror Images are summoned, enemy chance to miss is increased by (rank)% | 1 | 10 |
Propulsion | (rank)% chance to knockback enemies with projectiles | 1 | 10 |
Remedy | Heal (rank) HP per Dodge | 1 | 10 |
Blindside | (rank)% DMG on Chakram return | 1 | 10 |
Counter | Dodged attacks deal (rank)% Reflect DMG to enemy | 1 | 10 |
Illusion | Increased duration of Mirror Images by (rank)% | 1 | 10 |
Ambush | (rank)% chance for projectiles to spawn traps on impact | 1 | 10 |
Dextrous | Increases Critical Damage ( beyond cap ) of your next attack by (rank)% on Dodge | 1 | 10 |
Darkness | (rank)% more DMG to enemies who are blinded | 1 | 10 |
Razored | (rank)% chance for attacks to cause bleeding | 1 | 10 |
Deadeye | Adds (rank)% Deadly Strike chance | 1 | 10 |
Legend Affixes (red)
Description | Min | Max | Roll | Loot | |
---|---|---|---|---|---|
Multi Attack | Adds (rank) additional attack for 50% DMG | 1 | 2 | Yes | Yes |
Summon Fury | Chance on attack to summon a Fury Minion | 1 | 5 | Yes | Yes |
Summon Haste | Increase Move and Attack Speed of Minions | 1 | 10 | Yes | Yes |
Item Drops | Increased Item Drop Rate | 10 | 50 | Yes | Yes |
Move Speed | Increased Movement Speed | 5 | 15 | Yes | Yes |
Reflect DMG | Increased DMG reflected back at Enemy | 50 | 250 | Yes | Yes |
Glasscannon | Increased DMG at the cost of total HP | 10 | 50 | Yes | Yes |
AoE Range | Increased Radius of Aera of Effect spells in yards | 0.2 | 2 | Yes | Yes |
ElemCrit DMG | Blistering, Celestial, Blight, High Voltage, Frostbiting | 10 | 100 | Yes | Yes |
Elemental Critical | Increases Toxic, Torrent, Freezing, Immolate and Orbit | 5 | 30 | Yes | Yes |
Resource Cost | Increased Reduction of Resource Costs | 2.5 | 10 | Yes | Yes |
Explosive | Attacks have a 5% chance to cause an explosion for (rank)% MH DMG | 40 | 400 | Yes | Yes |
Summon DMG | Increased all DMG dealt by Summons | 5 | 25 | Yes | Yes |
Summon HP | Increased all HP of Summons | 5 | 25 | Yes | Yes |
Perseverance | Reduces DMG taken from all DOTs by (rank)% | 10 | 50 | Yes | No |
Mythology | Increased DMG of Mythic Skills by (rank)% | 10 | 50 | No | Yes |
Slow Projectile | Slows the speed of All Projectiles Cast | 5 | 25 | No | Yes |
Pickup Radius | Increases the range that items are picked up | 1 | 5 | No | Yes |
Specialist | Chance to cast your Special Skill for free 1 second after Casting | 5 | 25 | No | Yes |
Control Duration | Increases duration of your control impairing effects by (rank)% | 5 | 25 | No | Yes |
In Control | Reduces duration of control impairing effects on you by (rank)% | 5 | 25 | No | Yes |
DMG to Elites | Increased DMG dealt to Magic Rarity and above enemies | 5 | 25 | No | Yes |
Arc Dodge | Each Dodge has a (rank)% chance to cast Arc on a nearby Enemy | 5 | 25 | No | Yes |
Strength | Increase the Heroic Skill Rank of Strength | 1 | 10 | No | Yes |
Dexterity | Increase the Heroic Skill Rank of Dexterity | 1 | 10 | No | Yes |
Intelligence | Increase the Heroic Skill Rank of Intelligence | 1 | 10 | No | Yes |
Fortune | Increase the Heroic Skill Rank of Fortune | 1 | 10 | No | Yes |
Element DMG% | Increase All Element DMG Percent | 50 | 100 | No | Yes |
Weapon DMG% | Increased Weapon DMG Percent | 50 | 200 | No | Yes |
Armor | Increased Armor Rating | 500 | 5000 | No | Yes |
Balance | Adds (rank)% Total HP and Total MP | 5 | 50 | No | Yes |
Regeneration | Adds (rank)% Total HP Regen and MP Regen | 5 | 25 | No | Yes |
Killswitch | Traps now explode for (rank)% OH DMG when destroyed | 10 | 50 | No | Yes |
MP Absorb | (rank)% of DMG taken absorbed into MP | 2 | 20 | No | Yes |
All Skills | Increases skill modifier power on gear by (rank) | 1 | 2 | No | Yes |
Elemental Critical | Increases Toxic, Torrent, Freezing, Immolate and Orbit | 2.5 | 10 | Yes | Yes |
Set Numbers + | Increases all Set Numbers on gear by (rank) | 1 | 2 | No | Yes |
Ignore Resist | Attacks ignore all enemy Resists | 1 | 0 | Yes | Yes |
ClearCast | Chance for spells cast to be free | 2.5 | 25 | Yes | Yes |
MirrorCast | Chance for all spells cast to be copied | 5 | 25 | No | Yes |
EXP Gain | Increases EXP Gain by (rank)% | 5 | 15 | Yes | Yes |
Chance to Blind | Chance to Blind enemies for 5-10 sec | 2.5 | 10 | Yes | Yes |
Chance to KnockBack | Chance to KnockBack enemies on attack | 2.5 | 10 | Yes | Yes |
Frozen Resist | Cannot be Frozen | Yes | Yes | ||
Fear | No | Yes | |||
Stun Resist | Reduce Stun duration | No | Yes | ||
Blind | Cannot be Blinded | No | Yes | ||
Meteor Proc | Chance to Cast Meteor on Attack per Second | 5 | 25 | Yes | Yes |
Orb Proc | Chance to Cast Orb on Attack per Second | 5 | 25 | Yes | Yes |
Storm Proc | Chance to Cast Storm on Attack per Second | 5 | 25 | Yes | Yes |
Twister Proc | Chance to Cast Twister on Attack per Second | 5 | 25 | Yes | Yes |
TimeWarp Proc | Chance to Cast TimeWarp on Attack per Second | 5 | 25 | Yes | Yes |
EarthShatter Proc | Chance to Cast EarthShatter on Attack per Second | 5 | 25 | Yes | Yes |
Torrent Proc | Chance to Cast Torrent on Attack per Second | 5 | 25 | Yes | Yes |
Throw Sword Proc | Chance to Cast Throw Sword on Attack per Second | 5 | 25 | Yes | Yes |
Bomb Proc | Chance to Cast Bomb on Attack per Second | 5 | 25 | Yes | Yes |
Stealth Proc | Chance to Cast Stealth on Attack per Second | 1 | 5 | Yes | Yes |
MirrorImage Proc | Chance to Cast MirrorImage on Attack per Second | 5 | 25 | Yes | Yes |
Taunt Proc | Chance to Cast Taunt on Attack per Second | 5 | 25 | Yes | Yes |
ShieldWall Proc | Chance to Cast ShieldWall on Attack per Second | 5 | 25 | Yes | Yes |
Sprint Proc | Chance to Cast Sprint on Attack per Second | 5 | 25 | Yes | Yes |
Coat Proc | Chance to Cast Coat on Attack per Second | 5 | 25 | Yes | Yes |
BlinkStrike Proc | Chance to Cast BlinkStrike on Attack per Second | 5 | 25 | Yes | Yes |
Sentry Proc | Chance to Cast Sentry on Attack per Second | 5 | 25 | Yes | Yes |
All Elementalist | Increased rank of all Elementalist talents by (rank) | 1 | 5 | Yes | Yes |
All Arch Mage | Increased rank of all Arch Mage talents by (rank) | 1 | 5 | Yes | Yes |
All Spiritmancer | Increased rank of all Spiritmancer talents by (rank) | 1 | 5 | Yes | Yes |
All Champion | Increased rank of all Champion talents by (rank) | 1 | 5 | Yes | Yes |
All Defender | Increased rank of all Defender talents by (rank) | 1 | 5 | Yes | Yes |
All Berserker | Increased rank of all Berserker talents by (rank) | 1 | 5 | Yes | Yes |
All Ranger | Increased rank of all Ranger talents by (rank) | 1 | 5 | Yes | Yes |
All Pirate | Increased rank of all Pirate talents by (rank) | 1 | 5 | Yes | Yes |
All Assassin | Increased rank of all Assassin talents by (rank) | 1 | 5 | Yes | Yes |
All Talents | Increased rank of all talents by (rank) | 1 | 2 | Yes | Yes |
All Healing | Increases Healing by HP on Hit, Regen, Potions and Orbs by (rank)% | 10 | 50 | No | Yes |
Taunt Immune | Cannot be Taunted | 1 | 1 | Yes | No |
Barbarian | Increases (rank)% DMG at the cost of (rank)% Total Resource | 10 | 50 | Yes | No |
Push the Limit | Increases Resource Cost and Total Dmg by (rank)% | 10 | 50 | Yes | No |
Crystal Affixes (Cyan)
Description | Minimum | Maximum | |
---|---|---|---|
Attack Speed | Increased overall Attack Speed | 2.5 | 45 |
Reduced Cost | Reduces all Spell's mana Cost | 2.5 | 45 |
Reduced CD | Reduces all Cooldown by (rank)% | 2.5 | 45 |
Crit Chance | Increased Chance of Critical hits | 2.5 | 45 |
Crit DMG | Increased DMG of Critical Hits | 150 | 225 |
MP Regen | Regenerates (rank) MP Over 5sec | 50 | 1500 |
HP Regen | Regenerates (rank) HP Over 5sec | 50 | 1500 |
MP on Hit | Each hit replenishes MP | 5 | 500 |
HP on Hit | Each hit replenishes HP | 5 | 500 |
Gold Find | Increased Gold Drop Rate | 10 | 225 |
Luck | Increased Rarity of Items Dropped | 10 | 225 |
All Resist | Increased Resistance to All Elements | 25 | 750 |
Total HP | Increased total HP | 5 | 75 |
Total MP | Increased total MP | 5 | 75 |
Armor | Increased Armor Rating | 250 | 7500 |
Dodge | Increased chance to Dodge | 2.5 | 30 |
Block | Increased chance to Block | 2.5 | 45 |
Crushing Blow | Chance to take 25% of Enemy's Current Health | 2.5 | 30 |
Deadly Strike | Chance to deal Crit DMG if Crit Misses | 2.5 | 30 |
Weaken | Chance to reduce enemy resists by 50% | 2.5 | 90 |
Set Affixes (green)
Name | Description | Minimum | Maximum | Roll | Loot |
---|---|---|---|---|---|
Ascendent | Resists and Prismatic (rank)%, Arcane DMG reduces other resists by (rank2)% (base= 12 * rank) | 1 | 8 | Yes | |
Permafrost | (rank)% Ice DMG, (rank2)% DMG taken converts to MP | 1 | 8 | Yes | |
Plagued | Increases HP and Total AR% by (rank)%. Increases {0144} DoT DMG for each Enemy poisoned by (rank2)% | 1 | 8 | Yes | Yes |
Blood Magic | Replaces all MP, MP Regen, and MP Leech with HP equivalents, and removes your MP bar. You now use HP to cast spells. Spell cost doubled. DMG increased by 80% of missing HP. | 1 | 8 | ||
Electrified | Reflect DMG is applied to area, and + by (rank)%. Attacks have a (rank2)% chance to Paralyze. | 1 | 8 | Yes | Yes |
Druidic | HP and MP Regen (rank)%. Poison DoT DMG * (HP+MP Regen)/4000 | 1 | 8 | Yes | Yes |
Terrashaper | (rank)% chance to cast EarthShatter on hit and attack (base= 7 * rank) | 1 | 8 | ||
Spell Sword | Skills -> Comet and Meteor. All Resists and Total MP increased by (rank)% | 1 | 8 | ||
Battle Mage | Skills -> Charge and Whirlwind. Total Armor % and Total HP increased by (rank)% (base= 20 * rank) | 1 | 8 | ||
Summoner | Increases all Spiritmancer talents by (rank) and boosts all Summon item affix values by (rank2)% | 1 | 8 | ||
Aftermath | Gives Meteor (25 * rank)% Taunt proc, Shatter (25 * rank)% Fear proc, (rank)% Reset CD | 1 | 8 | ||
Cosmic Power | (rank)% MP and MP Regen. Time Warp adds (rank2)% DMG to projectiles | 1 | 8 | ||
Faun's Gifts | Increases Total HP% and All Resist by (rank)% Luck on Gear | 1 | 8 | Yes | Yes |
Living Force | All projectiles are pulled back to caster for (rank)% DMG on return | 1 | 8 | ||
Vampiric Touch | Increases Bleed DMG and Total HP by (rank)%, applying bleed heals 1% HP. Removes HP Regen | 1 | 8 | ||
Satyr's Spirit | Increases Total MP% and Total AR% by (rank)% Gold on Gear | 1 | 8 | Yes | Yes |
Momentum | All DMG dealt increased by (10 * rank)% * Current Movement Speed +% | 1 | 8 | ||
Pathfinder | Pathfinder changed to - Reduces DMG taken by (rank)% of total Dodge, Increases DMG dealt by (rank)% of total Dodge | 1 | 8 | ||
Deadly Arts | Deadly Strikes have a (1 * rank)% chance to finish all Cooldowns, DMG taken reduced by Deadly Strike% | 1 | 8 | ||
Trickster | (20 * rank)% Chance to cast a Mirror Image when using Offhand Special | 1 | 8 | ||
Buccaneer | Scatter Shot's DMG increased by (rank)% of your Gold Find on gear | 1 | 8 | ||
Iceburn | While Mana Shield is active, deal (12 * rank)% MH DMG to nearby enemies | 1 | 8 | ||
Rage | Increases AR by (rank)% of your Crit Chance, Adds Crit DMG by (rank)% of your Crit Chance | 1 | 8 | ||
Overload | (5 * rank)% chance to cast a blinding AoE when struck for (rank2)% MH DMG | 1 | 8 | ||
Frozen | Frozen enemies create a (rank)% of DMG Dealt explosion when killed. | 1 | 8 | ||
Ballista | Boosts Thrown Item DMG by (rank)% for every yard traveled. Adds (rank2)% to Knockback | 1 | 8 | Yes | |
Periphery | (7 * rank)% Chance to spawn a Whirling Chakram on any Chakram's Return | 1 | 8 | ||
Ninja | (rank)% to cast Quick Attack on Dodge, (rank2)% to cast Blink Strike on Quick Attack | 1 | 8 | ||
Identity | Casting spells from other classes boost their DMG by (rank)% | 1 | 8 | Yes | Yes |
Zealotry | Equipping Hammers +Attack and Move Speed by (rank)%. Equipping Shields +DMG by (rank)%. | 1 | 8 | Yes | Yes |
Adventurer | While Gold Collected indicator is showing, +Move Speed and DMG by (rank)% | 1 | 8 | ||
Equality | Increases DMG and All Regen by (rank)% of your HP/MP equality % | 1 | 8 | Yes | Yes |
Nadroji | Increases the chance to find extremely rare Legends by (12 * rank)% | 1 | 8 | ||
Defiant | Increases DMG and DMG Reduction by 25%, increased by %(5 * rank) of total HP% missing | 1 | 8 | ||
Maelstrom | Increases the DMG of all proc spells by (rank)% | 1 | 8 | ||
Mythical | (25 * rank)% increased Mythstone drop rarity | 1 | 8 | ||
Crystalline | (rank)% increased Crystal drop rarity | 1 | 8 | ||
Eternalized | (rank)% increased Eternal drop rate | 1 | 8 | ||
Spirit Master | Increases the total possible Spirit Minions summoned by (rank) (rounded down) and summon related skill ranks by (rank2) | 1 | 8 | ||
Reactor | Orb now casts Arc each half second for (12 * rank)% MH DMG | 1 | 8 | Yes | |
Gladiator | Debuffs hit enemies with (rank)% reduced healing. Empowers Trophy affixes by (rank)% | 1 | 8 | Yes | |
Inferno | Increases Fire DMG by (rank)%, Fire DMG increases enemy's DoT speed by (rank)% for 4 seconds. | 1 | 8 | ||
Aethereal Drain | Increases Elemental Crit Chance by (rank)% and Total MP by (rank2)%, elemental crits restore 1% MP. Removes MP Regen. | 1 | 8 | ||
Scoundrel | Skills -> Quick Attack and BlinkStrike. (rank)% to cast Sentry on attack, (rank2)% to cast Stealth on hit. | 1 | 8 | ||
Seven Deadly Sins | Increases the value of all Percent based affixes on all gear by (rank)% (excluding Crystal Affixes). +All Sets cap is 0. | 1 | 8 | No | Yes |
Masochism | Increase DMG by (rank)% while below 75% Health. When above 50% HP, Healing effects damage you. | 1 | 8 | ||
Smoke Screen | Smokebombs are now cast on a random enemy within (rank) yards. | 1 | 8 | ||
Cerebral Vortex | Increases MP and Total Resist% by (rank). (rank2)% Chance to cast a Torrent on enemies that hit you. | 1 | 8 | ||
Mayhem | For each unique spell proc you can trigger, gain (rank)% Proc DMG and (rank2)% Chance to Stun on all attacks. | 1 | 8 | ||
Epiphany | Increases all stat caps (except +All Set) by +5% per rank | 1 | 8 | Yes | |
Berserker | Chance to stun enemies is equal your Attack Speed on gear. Each time you stun an enemy, restore (rank)% HP. | 1 | 8 | ||
Seven Deadly Sins | Increases the value of all Percent based affixes on all gear by +5% (excluding Crystal Affixes). +All Sets cap is 0 | 1 | 8 | ||
Demonic | Enemies hit by your attacks have +6% Reduced Healing for 5 seconds. Increase DMG to enemies below 25% Health by +20% | 1 | 8 | ||
Angelic | Heals Alies by +0.2% of your Base HP when you hit an enemy. Skills with CDs below 1 second have +5% DMG and APS bonus | 1 | 8 | Yes | Yes |
Electrocution | Each shock effect stack an enemy has grants 25% chance to be dealt 100% increased DMG per rank while below 25% HP | 1 | 8 | ||
Elements | 7.5% per rank on cast to trigger the same spell for free with a different element. Increase all individual resists by 25% per rank | 1 | 8 | ||
Gladiator | Debuffs hit enemies with 6.25% reduced healing. Empowers trophy affixes by 6.25% per rank | 1 | 8 | No | Yes |
Haunting | 15% chance per rank to cast fear with any skill that has a CD equal to OR over 5 seconds. On fear, enemies take 20% per rank MH DMG. | 1 | 8 | ||
Sadism | Summoned minions take 5% HP of DMG every second. Summon DMG is increased by 20% per rank of missing HP | 1 | 8 | ||
Arcanist | ? | 1 | 8 | ||
Mythitech | ? | 1 | 8 | No | Yes |
Mercenary | ? | 1 | 8 | No | Yes |
Dependent Affix
Set | Condition |
---|---|
Aftermath | 150% Meteor damage, 4 aftermath equipped |
Zealotry | 25% all healing, 4 zealotry equipped |
Pathfinder | 150% Multishot dmg, 4 pathfinder equipped |
Permafrost | 10000 MP regen, 4 Permafrost equipped |
Cerebral Vortex | 150% Torrent dmg, 25 resource cost equipped |
Druidic | 10000 HP regen, 4 Druidic equipped |
Berserker | 200% bleed dmg, 3 berserker equipped |
Plagued | 150% Storm dmg, 4 plagued equipped |
Nadroji | Gain 100% Enemy Rarity when you have at least 2 Nadroji equipped. |
Inferno | Gain 200% DoT Duration when you have at least 4 Inferno equipped. |
Ascendent | Gain 50% Elemental Weaken when you have at least 2 Ascendent equipped. |
Epiphany | Gain 70% Total DMG% when you have at least 70% Attack Speed equipped. |
Berserker | Gain 200% Bleed DMG when you have at least 3 Berserker equipped. |
Kindness | Get 150% Total MP when you have at least 5 Seven Deadly Sins equipped |
Chastity | Gain 400% Luck when you have at least 6 Seven Deadly Sins equipped. |
Temperance | Gain 150% All Healing when you have at least 7 Seven Deadly Sins equipped. |
Empyrean | Deal an additional 50% MH DMG when you cause an Elemental Critical |
Humility | Gain 150% Total HP when you have at least 5 Seven Deadly Sins equipped. |
Patience | Gain 200% Total DMG % when you have at least 4 Seven Deadly Sins equipped. |
Diligence | Gain 150% Move Speed when you have at least 3 Seven Deadly Sins equipped. |
Mythics Affixes (Purple)
Name | Description |
---|---|
Alchemy | Reduces the highest of HP/MP when losing them and increases the lowest of either when recovering. Increases DMG by 50% of your lowest current HP/MP % |
Arc | Beams of energy chain off of enemies, hitting up to 5 targets |
Blood Magic | Converts Resource system to HP. Replaces all MP, MP Regen, and MP Leech with HP equivalents. Doubles Spell cost. Increases DMG by 200% of missing HP |
Bombard | Call down a barrage of Meteors from the Sky |
Brutal | Deadly Strike deals 3x crit damage instead of 2x |
CosmicOrb | Launches an orb that releases bolts that deal 100% MH DMG |
Cyclone | Spin furiously while striking and pulling in all nearby enemies |
Dauntless | Reduces DMG taken by 1% for every enemy within 10 yards of you |
Desperation | On casting a spell that you don't have enough resource for, gain mana equal to your MP Regen (beyond default MP Regen) |
Discordance | The Cooldown, mana cost, damage, extra attack chances and multi attack for Primary and Special skills of your main hain are switched |
Draught | Your MP potion increases attack and move speed by 50% for 5 seconds instead of restoring MP |
Earthquake | Shatter the earth around you for 3 seconds, causing enemies to be stunned |
Effective | When dealing damage, changes element to the enemy's usual weakness |
Empyrean | Deal an additional 50% MH DMG when you cause an Elemental Critical |
Energy | Convert Resource system to Energy. Primary skills cost 10 Energy, Specials cost 30. Recovers 30% Energy every second. Total Energy is 100. DMG dealt increased by current Energy % |
Enigma | Bends reality and teleports forward, shattering the earth at the start and finish |
Equivalence | Averages your total HP and MP to the same value. Reduces DMG taken and resource cost by 65% of your current HP/MP equality % |
Exposed | Enemies that have been pierced by projectiles take 50% more DMG from all attacks |
Fleeting | 100% MP regen (up from 25%) while moving and no longer has a penalty |
Fury | Converts Resource system to Fury. Makes Primary skills recover 25% Fury and Specials cost 40% Fury. Lose 5% Fury every second. Increases Specials' DMG by Fury % ( more to change later ) |
Harmony | Whenever you restore HP, gain 25% of the HP gained in MP. Whenever you restore MP, gain 25% of the MP gained in HP |
Hunter | Shrines will always spawn 1-3 shrine guardians |
Mirrored | Reflect Damage Increased by Block Chance |
Mythical | All Mythic Skills deal 25% more DMG |
Nova | Cause an Elemental explosion with 100% chance for Elemental Critical |
Recover | Increases HP Regen by 100% when out of combat |
Redirect | Reflect Damage is now also applied to Dodged or Blocked enemies |
Resourceful | Resource orbs explode for the % recovered in MH DMG |
RockBlast | Launches a series of elemental rocks forward, knocking back all enemies hit |
Ruptured | Bleeding enemies take 50% more damage |
Sanctuary | Automatically recover 25% HP when you suffer a hit that would kill you. This effect may occur once every 30 seconds. |
Serenity | Restore 1% MP on critical hits |
Skilled | Increase the damage of Primary skills by 50% |
Summoner | Reduces DMG taken by 3% for every summoned minion active |
Sureshot | Gain 100% Deadly Strike against enemies at full health. |
Synergy | Command's heal and Summon's speed boost also affect you |
Unity | All your resists match your highest resist |
Vanish | 10% Chance to Cast Vanish on Attack per Second |