DungeonQuest Wiki
Advertisement
Set Affixes
Skill Description Minimum Maximum
Adventurer While Gold Collected indicator is showing, +Move Speed and DMG by (rank)% 1 8
Aethereal Drain Increases Elemental Crit Chance by (rank)% and Total MP by (rank2)%, elemental crits restore 1% MP. Removes MP Regen. 1 8
Aftermath Gives Meteor (25 * rank)% Taunt proc, Shatter (25 * rank)% Fear proc, (rank)% Reset CD 1 8
Angelic Heals Allies by .25 per rank of your base HP when you hit an enemy. Skills with CD's below 1 second have 5% per rank dmg and aps bonus. 1 8
Arcanist Applies arcane debuff on all crits. Each enemy with arcan debuff increases total dmg by 4% per rank. 1 8
Ascendent Increases all resist and prismatic effect (Chance for attacks to be different element) by 12.5% per rank. Reduces enemy's ither resists by 12.5% per rank when applying arcane effect. 1 8
Ballista Boosts Thrown Item DMG by (rank)% for every yard traveled. Adds (rank2)% to Knockback 1 8
Battle Mage Skills -> Charge and Whirlwind. Total Armor % and Total HP increased by (rank)% (base= 20 * rank) 1 8
Berserker Chance to stun enemies is equal your Attack Speed on gear. Each time you stun an enemy, restore (rank)% HP. 1 8
Blood Magic Replaces all MP, MP Regen, and MP Leech with HP equivalents, and removes your MP bar. You now use HP to cast spells. Spell cost doubled. DMG increased by 80% of missing HP. 1 8
Buccaneer Scatter Shot's DMG increased by (rank)% of your Gold Find on gear 1 8
Cerebral Vortex Increases MP and Total Resist% by Increases MP and Total Resist% by +12.5. +5% Chance to cast a Torrent on enemies that hit you 1 8
Cosmic Power (rank)% MP and MP Regen. Time Warp adds (rank2)% DMG to projectiles 1 8
Crushing Flames Increases the final DMG of Crushing Blow by 50% if the enemy is Immolated. Immolation DMG increased by +25%/ 1 8
Crystalline Increased Crystal drop rarity +7.5% and Crystal Legend drop rate+50% 1 8
Deadly Arts Deadly Strikes have a (1 * rank)% chance to finish all Cooldowns, DMG taken reduced by Deadly Strike% 1 8
Defiant Increases DMG and reduce DMGtaken by 25% and 5% of total HP% missing 1 8
Demonic Enemius hit by your attacks have +6% Reduced Healing for 5 seconds. Increases DMG to enemies below 25% Health by +20% 1 8
Druidic HP and MP Regen (rank)%. Poison DoT DMG * (HP+MP Regen)/4000 1 8
Electrified Increases Paralyze +5% for weapons. Increases Reflect DMG +50% and is now a 25 Yard AoE 1 8
Electrocution Each shock effect stack an enemy has grants 25% chanc to be dealth 100% increased DMG per rank while below 25% HP 1 8
Epiphany Increases all stat caps by +5% 1 8
Equality Increases DMG and All Regen by 7.5% per rank of your HP/MP equality % 1 8
Eternalized Increases Eternal drop rate +50% 1 8
Faun's Gifts Increases Total HP% and All Resist +12.5% Luck on Gear 1 8
Frozen Frozen enemies create a (rank)% of DMG Dealt explosion when killed. 1 8
Gladiator Increases Trophy affixes by 6.2% Enemies hit by your attacks have +6.2% Recudes Healing for 5 seconds 1 8
Haunting +15% to cast Fear with any skill that has a CD equal to or over 5 seconds. On Fear, enemies take +20% MH DMG 1 8
Hunger Increase attack speed by 5% per rank while below 75% MP. When above 50% MP, MP restoration effect takes MP 1 8
Identify Increases DMG of spells from other calssed +12.5% 1 8
Iceburn While Mana Shield is active, deal (12 * rank)% MH DMG to nearby enemies 1 8
Inferno Increases ED +10% for weapon. DoT speed +10% for 4s with attacks 1 8
Living Force All projectiles are pulled back to caster for (rank)% DMG on return 1 8
Maelstorm Increase the DMG of all proc DMG by 7.5% per rank 1 8
Mayhem For each unique spell proc you can trigger, gain +2.5 Proc DMG and +2% Chance to stun on all attacks 1 8
Masochism Increase DMG by 7.5% per rank when current HP is below 75% when above 50% HP, Healing effects damage you 1 8
Momentum Increases DMG +10% of tatal MS bonus 1 8
Mythical (25 * rank)% increased Mythstone drop rarity 1 8
Nadroji Increase rare Legend drop rate +12.5% 1 8
Ninja (rank)% to cast Quick Attack on Dodge, (rank2)% to cast Blink Strike on Quick Attack 1 8
Overload (5 * rank)% chance to cast a blinding AoE when struck for (rank2)% MH DMG 1 8
Pathfinder Pathfinder changed to - Reduces DMG taken by (rank)% of total Dodge, Increases DMG dealt by (rank)% of total Dodge 1 8
Periphery (7 * rank)% Chance to spawn a Whirling Chakram on any Chakram's Return 1 8
Permafrost Increases Ice DMG by12.5% per rank, MP absorb by 7.5 per rank 1 8
Plagued Increase Total HP and Total AR +25%. Increase DoT DMG +25% for each enemy poisoned 1 8
Rage Increases AR by (rank)% of your Crit Chance, Adds Crit DMG by (rank)% of your Crit Chance 1 8
Reachtor Orb now casts Arc each half second for (12 * rank)% MH DMG 1 8
Sadism Summoned Minions take 5% HP of DMG every second. Summon DMG is Increase by 20% per rank of missing HP 1 8
Satyr's Spirit Increase Total MP% and Total AR% +12.5 Gold Find on gear 1 8
Scoundrel Increases Balance by +20% and Dodge by +5%. Change MH Skills to Quick Attack and BlinkStrike 1 8
Seven Deadly Sins Increases the value of all Percent based affixes on all gear by +5% (excluding Crystal Affixes). +All Sets cap is 0 1 8
Smoke Screen Smokebombs are now cast on a random enemy within (rank) yards. 1 8
Spell Sword Change MH Skills to comet and Meteor Increases All Resist and Total MP by 20% per rank 1 8
Spirit Master Increases the total possible Spirit Minions summoned by (rank) (rounded down) and summon related skill ranks by (rank2) 1 8
Summoner Increase all spiritmancer talents by 2 per rank and all summon Item Affix values by 7.5% per rank 1 8
Terrashaper Increase EarthShatter Proc +7.5% Gives +7.% chance to cast EarthShatter when truck (0.5s CD) 1 8
Trickster Gives a 20% chance per rank to cast a Mirror Image when using off hand Special 1 8
Vampiric Touch Increases Bleed DMG and Total HP +12.5%. Heals 1% HP when Applying Bleed.Makes HP Regen = 0 1 8
Zealotry Equipping Hammers +Attack and Move Speed by (rank)%. Equipping Shields +DMG by (rank)%. 1 8
Advertisement