DungeonQuest Wiki
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Mythstones are powerful consumable magical items. When applied to the empty socket of an item they give magical properties to the item. Mythstones can be bought from the merchant or found as a random drop after level 20.
Mythstones
 
   
  +
A complete list of all the different mythstones and their properties are listed below:
 
 
<p style="margin-bottom:0cm">
 
</p>
 
 
<p style="margin-bottom:0cm">
 
</p>
 
 
<p style="margin-bottom:0cm">
 
</p>
 
 
<p style="margin-bottom:0cm">
 
</p>
 
 
{| border="1" bordercolor="#000000" cellpadding="4" cellspacing="1" class="article-table article-table-selected" style="width: 700px;" width="100%"
 
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</p>
 
</p>
 
| width="4%"|
 
| width="4%"|
<p align="CENTER">#</p>
+
<p style="text-align: CENTER;">#</p>
 
| width="13%"|
 
| width="13%"|
<p align="CENTER">Mythstone</p>
+
<p style="text-align: CENTER;">Mythstone</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Gear</p>
+
<p style="text-align: CENTER;">Gear</p>
 
| width="49%"|
 
| width="49%"|
<p align="CENTER">Description</p>
+
<p style="text-align: CENTER;">Description</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Max Value</p>
+
<p style="text-align: CENTER;">Value</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS1.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="1" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="1" width="4%"|
<p align="CENTER">1</p>
+
<p style="text-align: CENTER;">1</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Hero</p>
+
<p style="text-align: CENTER;">Hero</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Total HP by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Total HP by (rank)%</p>
 
| sdnum="1036;" sdval="25" width="12%"|
 
| sdnum="1036;" sdval="25" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">25</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">25</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Total HP by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Total HP by (rank)%</p>
 
| sdnum="1036;" sdval="25" width="12%"|
 
| sdnum="1036;" sdval="25" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">25</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">25</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Total HP by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Total HP by (rank)%</p>
 
| sdnum="1036;" sdval="25" width="12%"|
 
| sdnum="1036;" sdval="25" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">25</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">25</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS2.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="2" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="2" width="4%"|
<p align="CENTER">2</p>
+
<p style="text-align: CENTER;">2</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Mentor</p>
+
<p style="text-align: CENTER;">Mentor</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Total MP by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Total MP by (rank)%</p>
 
| sdnum="1036;" sdval="25" width="12%"|
 
| sdnum="1036;" sdval="25" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">25</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">25</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Total MP by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Total MP by (rank)%</p>
 
| sdnum="1036;" sdval="25" width="12%"|
 
| sdnum="1036;" sdval="25" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">25</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">25</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Total MP by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Total MP by (rank)%</p>
 
| sdnum="1036;" sdval="25" width="12%"|
 
| sdnum="1036;" sdval="25" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">25</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">25</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS3.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="3" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="3" width="4%"|
<p align="CENTER">3</p>
+
<p style="text-align: CENTER;">3</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Protest</p>
+
<p style="text-align: CENTER;">Protest</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases resistance to all elements by (rank)</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases resistance to all elements by (rank)</p>
 
| sdnum="1036;" sdval="100" width="12%"|
 
| sdnum="1036;" sdval="100" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">100</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">250</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases resistance to all elements by (rank)</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases resistance to all elements by (rank)</p>
 
| sdnum="1036;" sdval="100" width="12%"|
 
| sdnum="1036;" sdval="100" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">100</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">250</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases resistance to all elements by (rank)</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases resistance to all elements by (rank)</p>
 
| sdnum="1036;" sdval="100" width="12%"|
 
| sdnum="1036;" sdval="100" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">100</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">250</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS4.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="4" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="4" width="4%"|
<p align="CENTER">4</p>
+
<p style="text-align: CENTER;">4</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Boon</p>
+
<p style="text-align: CENTER;">Boon</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Heal (rank)% Total HP on hit</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Heal (rank)% Total HP on hit</p>
 
| sdnum="1036;" sdval="2" width="12%"|
 
| sdnum="1036;" sdval="2" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">2</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">2</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Heal (rank)% Total HP on hit</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Heal (rank)% Total HP on hit</p>
 
| sdnum="1036;" sdval="2" width="12%"|
 
| sdnum="1036;" sdval="2" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">2</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">2</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Heal (rank)% Total HP on hit</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Heal (rank)% Total HP on hit</p>
 
| sdnum="1036;" sdval="2" width="12%"|
 
| sdnum="1036;" sdval="2" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">2</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">2</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS5.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="5" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="5" width="4%"|
<p align="CENTER">5</p>
+
<p style="text-align: CENTER;">5</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Gift</p>
+
<p style="text-align: CENTER;">Gift</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Heal (rank)% Total MP on hit</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Heal (rank)% Total MP on hit</p>
 
| sdnum="1036;" sdval="2" width="12%"|
 
| sdnum="1036;" sdval="2" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">2</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">2</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Heal (rank)% Total MP on hit</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Heal (rank)% Total MP on hit</p>
 
| sdnum="1036;" sdval="2" width="12%"|
 
| sdnum="1036;" sdval="2" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">2</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">2</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Heal (rank)% Total MP on hit</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Heal (rank)% Total MP on hit</p>
 
| sdnum="1036;" sdval="2" width="12%"|
 
| sdnum="1036;" sdval="2" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">2</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">2</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS6.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="6" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="6" width="4%"|
<p align="CENTER">6</p>
+
<p style="text-align: CENTER;">6</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Wisdom</p>
+
<p style="text-align: CENTER;">Wisdom</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Reduces all Resource Cost by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Reduces all Resource Cost by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Reduces all Resource Cost by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Reduces all Resource Cost by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Reduces all Resource Cost by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Reduces all Resource Cost by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS7.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="7" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="7" width="4%"|
<p align="CENTER">7</p>
+
<p style="text-align: CENTER;">7</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Clarity</p>
+
<p style="text-align: CENTER;">Clarity</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">(rank)% chance to cast any spell for free</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">(rank)% chance to cast any spell for free</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">(rank)% chance to cast any spell for free</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">(rank)% chance to cast any spell for free</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">(rank)% chance to cast any spell for free</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">(rank)% chance to cast any spell for free</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS8.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="8" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="8" width="4%"|
<p align="CENTER">8</p>
+
<p style="text-align: CENTER;">8</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Endow</p>
+
<p style="text-align: CENTER;">Endow</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Weapon DMG by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Weapon DMG by (rank)%</p>
 
| sdnum="1036;" sdval="50" width="12%"|
 
| sdnum="1036;" sdval="50" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">50</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">50</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Total AR by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Total AR by (rank)%</p>
 
| sdnum="1036;" sdval="50" width="12%"|
 
| sdnum="1036;" sdval="50" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">50</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">50</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Total AR by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Total AR by (rank)%</p>
 
| sdnum="1036;" sdval="50" width="12%"|
 
| sdnum="1036;" sdval="50" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">50</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">50</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS9.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="9" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="9" width="4%"|
<p align="CENTER">9</p>
+
<p style="text-align: CENTER;">9</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Haste</p>
+
<p style="text-align: CENTER;">Haste</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Attack Speed by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Attack Speed by (rank)%</p>
 
| sdnum="1036;" sdval="15" width="12%"|
 
| sdnum="1036;" sdval="15" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">15</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">15</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Attack Speed by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Attack Speed by (rank)%</p>
 
| sdnum="1036;" sdval="15" width="12%"|
 
| sdnum="1036;" sdval="15" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">15</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">15</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Attack Speed by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Attack Speed by (rank)%</p>
 
| sdnum="1036;" sdval="15" width="12%"|
 
| sdnum="1036;" sdval="15" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">15</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">15</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS10.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="10" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="10" width="4%"|
<p align="CENTER">10</p>
+
<p style="text-align: CENTER;">10</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Death</p>
+
<p style="text-align: CENTER;">Death</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Deadly Strike chance by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Deadly Strike chance by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Deadly Strike chance by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Deadly Strike chance by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Deadly Strike chance by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Deadly Strike chance by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS11.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="11" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="11" width="4%"|
<p align="CENTER">11</p>
+
<p style="text-align: CENTER;">11</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Abyss</p>
+
<p style="text-align: CENTER;">Abyss</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Elemental Weaken chance by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Elemental Weaken chance by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Elemental Weaken chance by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Elemental Weaken chance by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Elemental Weaken chance by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Elemental Weaken chance by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS12.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="12" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="12" width="4%"|
<p align="CENTER">12</p>
+
<p style="text-align: CENTER;">12</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Rebirth</p>
+
<p style="text-align: CENTER;">Rebirth</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Crushing Blow chance by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Crushing Blow chance by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Crushing Blow chance by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Crushing Blow chance by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Crushing Blow chance by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Crushing Blow chance by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS13.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="13" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="13" width="4%"|
<p align="CENTER">13</p>
+
<p style="text-align: CENTER;">13</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Flight</p>
+
<p style="text-align: CENTER;">Flight</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Movement Speed by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Movement Speed by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Movement Speed by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Movement Speed by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Movement Speed by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Movement Speed by (rank)%</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS14.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="14" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="14" width="4%"|
<p align="CENTER">14</p>
+
<p style="text-align: CENTER;">14</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Quest</p>
+
<p style="text-align: CENTER;">Quest</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Experience Gained by killing enemies by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Experience Gained by killing enemies by (rank)%</p>
 
| sdnum="1036;" sdval="30" width="12%"|
 
| sdnum="1036;" sdval="30" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">30</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">30</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Experience Gained by killing enemies by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Experience Gained by killing enemies by (rank)%</p>
 
| sdnum="1036;" sdval="30" width="12%"|
 
| sdnum="1036;" sdval="30" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">30</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">30</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Experience Gained by killing enemies by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Experience Gained by killing enemies by (rank)%</p>
 
| sdnum="1036;" sdval="40" width="12%"|
 
| sdnum="1036;" sdval="40" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">40</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">40</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS15.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="15" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="15" width="4%"|
<p align="CENTER">15</p>
+
<p style="text-align: CENTER;">15</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Fortune</p>
+
<p style="text-align: CENTER;">Fortune</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases item drop rate by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases item drop rate by (rank)%</p>
 
| sdnum="1036;" sdval="40" width="12%"|
 
| sdnum="1036;" sdval="40" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">40</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">40</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases item drop rate by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases item drop rate by (rank)%</p>
 
| sdnum="1036;" sdval="30" width="12%"|
 
| sdnum="1036;" sdval="30" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">30</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">30</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases item drop rate by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases item drop rate by (rank)%</p>
 
| sdnum="1036;" sdval="30" width="12%"|
 
| sdnum="1036;" sdval="30" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">30</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">30</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS16.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="16" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="16" width="4%"|
<p align="CENTER">16</p>
+
<p style="text-align: CENTER;">16</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Return</p>
+
<p style="text-align: CENTER;">Return</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Converts (rank)% DMG taken to MP</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Converts (rank)% DMG taken to MP</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Converts (rank)% DMG taken to MP</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Converts (rank)% DMG taken to MP</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Converts (rank)% DMG taken to MP</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Converts (rank)% DMG taken to MP</p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS17.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="17" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="17" width="4%"|
<p align="CENTER">17</p>
+
<p style="text-align: CENTER;">17</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Time</p>
+
<p style="text-align: CENTER;">Time</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;"><span style="font-style:normal">Reduces all Cooldowns by (rank)%</span> </p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;"><span style="font-style:normal">Reduces all Cooldowns by (rank)%</span></p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;"><span style="font-style:normal">Reduces all Cooldowns by (rank)%</span> </p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;"><span style="font-style:normal">Reduces all Cooldowns by (rank)%</span></p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;"><span style="font-style:normal">Reduces all Cooldowns by (rank)%</span> </p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;"><span style="font-style:normal">Reduces all Cooldowns by (rank)%</span></p>
 
| sdnum="1036;" sdval="10" width="12%"|
 
| sdnum="1036;" sdval="10" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">10</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">10</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS18.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="18" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="18" width="4%"|
<p align="CENTER">18</p>
+
<p style="text-align: CENTER;">18</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Master</p>
+
<p style="text-align: CENTER;">Master</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Proc Chance of all Proc Skills by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Proc Chance of all Proc Skills by (rank)%</p>
 
| sdnum="1036;" sdval="5" width="12%"|
 
| sdnum="1036;" sdval="5" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">5</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">5</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Proc Chance of all Proc Skills by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Proc Chance of all Proc Skills by (rank)%</p>
 
| sdnum="1036;" sdval="5" width="12%"|
 
| sdnum="1036;" sdval="5" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">5</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">5</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases Proc Chance of all Proc Skills by (rank)%</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases Proc Chance of all Proc Skills by (rank)%</p>
 
| sdnum="1036;" sdval="5" width="12%"|
 
| sdnum="1036;" sdval="5" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">5</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">5</p>
 
|-
 
|-
| height="1" rowspan="3" width="9%"|
+
| height="1" rowspan="3" |[[File:MS19.png|center]]
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="19" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="19" width="4%"|
<p align="CENTER">19</p>
+
<p style="text-align: CENTER;">19</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Zenith</p>
+
<p style="text-align: CENTER;">Zenith</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Adds (rank) Extra Attack Chances</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Adds (rank) Extra Attack Chances</p>
 
| sdnum="1036;" sdval="2" width="12%"|
 
| sdnum="1036;" sdval="2" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">2</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">2</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Adds (rank) chance for Attacks to Pierce</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Adds (rank) chance for Attacks to Pierce</p>
 
| sdnum="1036;" sdval="2" width="12%"|
 
| sdnum="1036;" sdval="2" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">2</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">2</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Adds (rank) Multi Attack ( deals 50% DMG )</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Adds (rank) Multi Attack ( deals 50% DMG )</p>
 
| sdnum="1036;" sdval="2" width="12%"|
 
| sdnum="1036;" sdval="2" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">2</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">2</p>
 
|-
 
|-
  +
| height="1" rowspan="3" |[[File:MS20.png|center]]
| rowspan="3" width="9%"|
 
<p align="CENTER">
 
</p>
 
 
| rowspan="3" sdnum="1036;" sdval="20" width="4%"|
 
| rowspan="3" sdnum="1036;" sdval="20" width="4%"|
<p align="CENTER">20</p>
+
<p style="text-align: CENTER;">20</p>
 
| rowspan="3" width="13%"|
 
| rowspan="3" width="13%"|
<p align="CENTER">Elixer</p>
+
<p style="text-align: CENTER;">Elixer</p>
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Weapon</p>
+
<p style="text-align: CENTER;">Weapon</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases the rank of all Skills by (rank)</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases the rank of all Skills by (rank)</p>
 
| sdnum="1036;" sdval="4" width="12%"|
 
| sdnum="1036;" sdval="4" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">4</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">4</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Armor</p>
+
<p style="text-align: CENTER;">Armor</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases the rank of all Talents by (rank)</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases the rank of all Talents by (rank)</p>
 
| sdnum="1036;" sdval="4" width="12%"|
 
| sdnum="1036;" sdval="4" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">4</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">4</p>
 
|-
 
|-
 
| width="12%"|
 
| width="12%"|
<p align="CENTER">Jewelry</p>
+
<p style="text-align: CENTER;">Jewelry</p>
 
| width="49%"|
 
| width="49%"|
<p align="LEFT" style="border-style:none;padding:0cm;">Increases the rank of all Set Items by (rank)</p>
+
<p style="text-align: LEFT; border-style:none;padding:0cm;">Increases the rank of all Set Items by (rank)</p>
 
| sdnum="1036;" sdval="2" width="12%"|
 
| sdnum="1036;" sdval="2" width="12%"|
<p align="CENTER" style="border-style:none;padding:0cm;">2</p>
+
<p style="text-align: CENTER; border-style:none;padding:0cm;">2</p>
 
|}
 
|}
<p style="margin-bottom:0cm">
 
</p>
 
 
<p style="margin-bottom:0cm">
 
</p>
 
 
<p style="margin-bottom:0cm">
 
</p>
 
 
<p style="margin-bottom:0cm">
 
</p>
 
 
<p style="margin-bottom:0cm">
 
</p>
 
 
<p style="margin-bottom:0cm">
 
</p>
 
 
<p style="margin-bottom:0cm">
 
</p>
 
 
 
 
<p style="margin-bottom:0cm">
 
</p>
 

Latest revision as of 15:59, 25 February 2018

Mythstones are powerful consumable magical items. When applied to the empty socket of an item they give magical properties to the item. Mythstones can be bought from the merchant or found as a random drop after level 20.

A complete list of all the different mythstones and their properties are listed below:

#

Mythstone

Gear

Description

Value

MS1

1

Hero

Weapon

Increases Total HP by (rank)%

25

Armor

Increases Total HP by (rank)%

25

Jewelry

Increases Total HP by (rank)%

25

MS2

2

Mentor

Weapon

Increases Total MP by (rank)%

25

Armor

Increases Total MP by (rank)%

25

Jewelry

Increases Total MP by (rank)%

25

MS3

3

Protest

Weapon

Increases resistance to all elements by (rank)

250

Armor

Increases resistance to all elements by (rank)

250

Jewelry

Increases resistance to all elements by (rank)

250

MS4

4

Boon

Weapon

Heal (rank)% Total HP on hit

2

Armor

Heal (rank)% Total HP on hit

2

Jewelry

Heal (rank)% Total HP on hit

2

MS5

5

Gift

Weapon

Heal (rank)% Total MP on hit

2

Armor

Heal (rank)% Total MP on hit

2

Jewelry

Heal (rank)% Total MP on hit

2

MS6

6

Wisdom

Weapon

Reduces all Resource Cost by (rank)%

10

Armor

Reduces all Resource Cost by (rank)%

10

Jewelry

Reduces all Resource Cost by (rank)%

10

MS7

7

Clarity

Weapon

(rank)% chance to cast any spell for free

10

Armor

(rank)% chance to cast any spell for free

10

Jewelry

(rank)% chance to cast any spell for free

10

MS8

8

Endow

Weapon

Increases Weapon DMG by (rank)%

50

Armor

Increases Total AR by (rank)%

50

Jewelry

Increases Total AR by (rank)%

50

MS9

9

Haste

Weapon

Increases Attack Speed by (rank)%

15

Armor

Increases Attack Speed by (rank)%

15

Jewelry

Increases Attack Speed by (rank)%

15

MS10

10

Death

Weapon

Increases Deadly Strike chance by (rank)%

10

Armor

Increases Deadly Strike chance by (rank)%

10

Jewelry

Increases Deadly Strike chance by (rank)%

10

MS11

11

Abyss

Weapon

Increases Elemental Weaken chance by (rank)%

10

Armor

Increases Elemental Weaken chance by (rank)%

10

Jewelry

Increases Elemental Weaken chance by (rank)%

10

MS12

12

Rebirth

Weapon

Increases Crushing Blow chance by (rank)%

10

Armor

Increases Crushing Blow chance by (rank)%

10

Jewelry

Increases Crushing Blow chance by (rank)%

10

MS13

13

Flight

Weapon

Increases Movement Speed by (rank)%

10

Armor

Increases Movement Speed by (rank)%

10

Jewelry

Increases Movement Speed by (rank)%

10

MS14

14

Quest

Weapon

Increases Experience Gained by killing enemies by (rank)%

30

Armor

Increases Experience Gained by killing enemies by (rank)%

30

Jewelry

Increases Experience Gained by killing enemies by (rank)%

40

MS15

15

Fortune

Weapon

Increases item drop rate by (rank)%

40

Armor

Increases item drop rate by (rank)%

30

Jewelry

Increases item drop rate by (rank)%

30

MS16

16

Return

Weapon

Converts (rank)% DMG taken to MP

10

Armor

Converts (rank)% DMG taken to MP

10

Jewelry

Converts (rank)% DMG taken to MP

10

MS17

17

Time

Weapon

Reduces all Cooldowns by (rank)%

10

Armor

Reduces all Cooldowns by (rank)%

10

Jewelry

Reduces all Cooldowns by (rank)%

10

MS18

18

Master

Weapon

Increases Proc Chance of all Proc Skills by (rank)%

5

Armor

Increases Proc Chance of all Proc Skills by (rank)%

5

Jewelry

Increases Proc Chance of all Proc Skills by (rank)%

5

MS19

19

Zenith

Weapon

Adds (rank) Extra Attack Chances

2

Armor

Adds (rank) chance for Attacks to Pierce

2

Jewelry

Adds (rank) Multi Attack ( deals 50% DMG )

2

MS20

20

Elixer

Weapon

Increases the rank of all Skills by (rank)

4

Armor

Increases the rank of all Talents by (rank)

4

Jewelry

Increases the rank of all Set Items by (rank)

2