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Mythstone

Gear

Description

Max Value

1

Hero

Weapon

Increases Total HP by (rank)%

25

Armor

Increases Total HP by (rank)%

25

Jewelry

Increases Total HP by (rank)%

25

2

Mentor

Weapon

Increases Total MP by (rank)%

25

Armor

Increases Total MP by (rank)%

25

Jewelry

Increases Total MP by (rank)%

25

3

Protest

Weapon

Increases resistance to all elements by (rank)

100

Armor

Increases resistance to all elements by (rank)

100

Jewelry

Increases resistance to all elements by (rank)

100

4

Boon

Weapon

Heal (rank)% Total HP on hit

2

Armor

Heal (rank)% Total HP on hit

2

Jewelry

Heal (rank)% Total HP on hit

2

5

Gift

Weapon

Heal (rank)% Total MP on hit

2

Armor

Heal (rank)% Total MP on hit

2

Jewelry

Heal (rank)% Total MP on hit

2

6

Wisdom

Weapon

Reduces all Resource Cost by (rank)%

10

Armor

Reduces all Resource Cost by (rank)%

10

Jewelry

Reduces all Resource Cost by (rank)%

10

7

Clarity

Weapon

(rank)% chance to cast any spell for free

10

Armor

(rank)% chance to cast any spell for free

10

Jewelry

(rank)% chance to cast any spell for free

10

8

Endow

Weapon

Increases Weapon DMG by (rank)%

50

Armor

Increases Total AR by (rank)%

50

Jewelry

Increases Total AR by (rank)%

50

9

Haste

Weapon

Increases Attack Speed by (rank)%

15

Armor

Increases Attack Speed by (rank)%

15

Jewelry

Increases Attack Speed by (rank)%

15

10

Death

Weapon

Increases Deadly Strike chance by (rank)%

10

Armor

Increases Deadly Strike chance by (rank)%

10

Jewelry

Increases Deadly Strike chance by (rank)%

10

11

Abyss

Weapon

Increases Elemental Weaken chance by (rank)%

10

Armor

Increases Elemental Weaken chance by (rank)%

10

Jewelry

Increases Elemental Weaken chance by (rank)%

10

12

Rebirth

Weapon

Increases Crushing Blow chance by (rank)%

10

Armor

Increases Crushing Blow chance by (rank)%

10

Jewelry

Increases Crushing Blow chance by (rank)%

10

13

Flight

Weapon

Increases Movement Speed by (rank)%

10

Armor

Increases Movement Speed by (rank)%

10

Jewelry

Increases Movement Speed by (rank)%

10

14

Quest

Weapon

Increases Experience Gained by killing enemies by (rank)%

30

Armor

Increases Experience Gained by killing enemies by (rank)%

30

Jewelry

Increases Experience Gained by killing enemies by (rank)%

40

15

Fortune

Weapon

Increases item drop rate by (rank)%

40

Armor

Increases item drop rate by (rank)%

30

Jewelry

Increases item drop rate by (rank)%

30

16

Return

Weapon

Converts (rank)% DMG taken to MP

10

Armor

Converts (rank)% DMG taken to MP

10

Jewelry

Converts (rank)% DMG taken to MP

10

17

Time

Weapon

Reduces all Cooldowns by (rank)%

10

Armor

Reduces all Cooldowns by (rank)%

10

Jewelry

Reduces all Cooldowns by (rank)%

10

18

Master

Weapon

Increases Proc Chance of all Proc Skills by (rank)%

5

Armor

Increases Proc Chance of all Proc Skills by (rank)%

5

Jewelry

Increases Proc Chance of all Proc Skills by (rank)%

5

19

Zenith

Weapon

Adds (rank) Extra Attack Chances

2

Armor

Adds (rank) chance for Attacks to Pierce

2

Jewelry

Adds (rank) Multi Attack ( deals 50% DMG )

2

20

Elixer

Weapon

Increases the rank of all Skills by (rank)

4

Armor

Increases the rank of all Talents by (rank)

4

Jewelry

Increases the rank of all Set Items by (rank)

2


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