The Rogue is the third class in the game, and the only female representative. As with most rogue like classes, her general playstyle focuses on dealing a lot of damage as quickly as possible while avoiding damage instead of taking them.
Class Special Trait
The Rogue's class special attribute is Power. When adding points to power, each point also increases her dodge by 0.05%.
Skills
Skills in Dungeon Quest are based on what type of weapon you equip. Rogue Skill Uses Mana, a source of energy to cast its spell.
There are 4 types of Mainhand weapons and 4 types of off-hand weapons below.
Each type of weapon gives you access to different skills
MAIN HAND
Dagger | Main Skill | Quickattack | |
---|---|---|---|
A precision strike that decreases the Cooldown of the Weapon's Special | |||
Special Skil | BlinkStrike | ||
Teleports to targeted enemy, dealing 600% Weapon DMG | |||
Flintlock | Main Skill | Ricochet | |
Fires special Bullets that can ricochet off walls up to 4 times losing 25% DMG per hit | |||
Special Skil | ScatterShot | ||
Fires a blast that deals 700% Weapon DMG and blind ennemies | |||
Chakram | Main Skill | Boomerang | |
Throws a Chakram that magically trails back to the Rogue | |||
Special Skil | WhirlingBlades | ||
Throws 2 Chakrams in a spiral pattern | |||
Bow | Main Skill | GuidedShot | |
Shoots a nature guided arrow that seeks and pierces the nearest enemy | |||
Special Skil | Multishot | ||
Fires a deadly Barrage of Arrows for (rank)% weapon DMG |
OFF-HAND
Bomb | Main Skill | Vault | |
---|---|---|---|
Leaps forward causing Blind to all ennemies near | |||
Special Skill | SmokeBomb | ||
Casts a Smoke Cloud that Blinds and deals (rank)% OH DMG/sec. Next attack is dodged. | |||
Trap | Main Skill | LayTrap | |
Throws a trap in front of the Rogue that links to other traps, dealing (rank)% OH DMG | |||
Special Skill | Sentry | ||
Throws out 3 traps at once that deal (rank)% OH DMG | |||
Mirror | Main Skill | Swap | |
Swaps places with the nearest MirrorImage or enemy. Stuns & DMG x2 if with MirrorImage | |||
Special Skill | MirrorImage | ||
Summons a copy of the Rogue that copies MH abilities for 5sec | |||
Vial | Main Skill | CoatWeapon | |
Coats weapons to cause next attack to crit and elemental Crit | |||
Special Skill | Stealth | ||
Dodges all attacks for 2sec, and removes all DoTs |
Talents
Name | Effect | |
---|---|---|
Chest | Fletcher | Attack Speed while using a bow increased by +0.5% |
Chest | Deadfall | +2% Trap Duration and +2% Trap DMG |
Chest | Pistoleer | +2.5% Increased Chance of bullets ricocheting to enemies |
Chest | Noxious | Smoke Bomb reduces enemy resists by +1.5% |
Chest | Celerity | +2.5% Increased speed of chakrams |
Chest | Mutilate | +1.5% Chance to attack an additionnal time with daggers |
Head | Stagger | +1.5% Chance for critical strikes to stun enemies |
Head | Mirage | +2.5% Chance to cast an additional Mirror Image |
Head | Rebound | +7.5% DMG of ricocheted bullets |
Head | Bombardier | +2.5% chance to cast another bomb after using bomb |
Head | Veil | +2.5% stealth duration |
Head | Relentless | +2.5% CDreduction from Quick Attack |
Ring | Ensnaring | +2.5% chance for traps to stun |
Ring | Counter | Dodged Attacks return +80% DMG to enemy |
Ring | Propulsion | +1.5% Chance to knockback enemies with projectiles |
Ring | Deception | +1.5% Chance for Mirror Image to taunt enemies on attack |
Ring | Blindside | +10% DMG on chakram return |
Ring | Remedy | Smoke from bomb heals +0.1%HP per second |
Amulet | Deadeye | Increases crit chance by 0.1% each second until crit |
Amulet | Ambush | +1% Chance for projectiles to spawn traps on impact |
Amulet | Dextrous | Increases dodge by +0.1% each second until dodge |
Amulet | Illusion | Increased duration of MirrorImages by +1% |
Amulet | Razored | +1.5% Chance for attacks to cause bleeding |
Amulet | Darkness | +1.5% more DMG to enemies who are blinded |