
The Rogue is the third class in the game, and the only female representative. As with most rogue like classes, her general playstyle focuses on dealing a lot of damage as quickly as possible while avoiding damage instead of taking them.
Class Special Trait
The Rogue's class special attribute is Power. When adding points to power, each point also increases her dodge by 0.05%.
Skills
Skills in Dungeon Quest are based on what type of weapon you equip. Rogue Skill Uses Mana, a source of energy to cast its spell.
There are 4 types of Mainhand weapons and 4 types of off-hand weapons below.
Each type of weapon gives you access to different skills
MAIN HAND
OFF-HAND
Talents
Name | Effect | |
---|---|---|
Chest | Fletcher | Attack Speed while using a bow increased by +0.5% |
Chest | Deadfall | +2% Trap Duration and +2% Trap DMG |
Chest | Pistoleer | +2.5% Increased Chance of bullets ricocheting to enemies |
Chest | Noxious | Smoke Bomb reduces enemy resists by +1.5% |
Chest | Celerity | +2.5% Increased speed of chakrams |
Chest | Mutilate | +1.5% Chance to attack an additionnal time with daggers |
Head | Stagger | +1.5% Chance for critical strikes to stun enemies |
Head | Mirage | +2.5% Chance to cast an additional Mirror Image |
Head | Rebound | +7.5% DMG of ricocheted bullets |
Head | Bombardier | +2.5% chance to cast another bomb after using bomb |
Head | Veil | +2.5% stealth duration |
Head | Relentless | +2.5% CDreduction from Quick Attack |
Ring | Ensnaring | +2.5% chance for traps to stun |
Ring | Counter | Dodged Attacks return +80% DMG to enemy |
Ring | Propulsion | +1.5% Chance to knockback enemies with projectiles |
Ring | Deception | +1.5% Chance for Mirror Image to taunt enemies on attack |
Ring | Blindside | +10% DMG on chakram return |
Ring | Remedy | Smoke from bomb heals +0.1%HP per second |
Amulet | Deadeye | Increases crit chance by 0.1% each second until crit |
Amulet | Ambush | +1% Chance for projectiles to spawn traps on impact |
Amulet | Dextrous | Increases dodge by +0.1% each second until dodge |
Amulet | Illusion | Increased duration of MirrorImages by +1% |
Amulet | Razored | +1.5% Chance for attacks to cause bleeding |
Amulet | Darkness | +1.5% more DMG to enemies who are blinded |