The Warrior was the second of class in Dungeon Quest .
Class Special Trait
The Warrior's special trait is HP. For each point of HP purchased at level up, the Warrior gains 1 point to all his Armor stats.
Skills
Skills in Dungeon Quest are based on what type of weapon you equip. Warrior Skill Uses Mana, a source of energy to cast its spell.
There are 4 types of Mainhand weapons and 4 types of off-hand weapons below.
Each type of weapon gives you access to different skills
MAIN HAND
Axe | Main Skill | Cleave | |
---|---|---|---|
Cleaves all enemies in front of the warrior with a 30% chance to cause bleeding | |||
Special Skill | Whirlwind | ||
Spins furiously for 3 seconds, striking everyone in range for (rank)% weapon DMG | |||
Sword | Main Skill | Flurry | |
Slashes enemies very quickly with a 50% extra attack chance | |||
Special Skill | ThrowSword | ||
Launches the Warrior's sword forward, piercing through enemies for (rank)% DMG | |||
Hammer | Main Skill | Smash | |
Smashes the ground causing an shockwave that DMGs for (rank)% DMG | |||
Special Skill | EarthShatter | ||
Erupts the ground infront of the warrior, stunning enemies and causing a large crater for (rank)% DMG | |||
Lance | Main Skill | Charge | |
Lunges forward, knocking back all enemies along the way for (rank)% weapon DMG | |||
Special Skill | Knight's Charge | ||
The Warrior rushes forward, dealing up to (rank)% weapon DMG with knockback |
OFF-HAND
Shield | Main Skill | Bash | |
---|---|---|---|
Deals (rank)% offhand DMG to all enemies with 100% Knockback | |||
Special Skill | ShieldWall | ||
Reduces all DMG taken by 40% and +Reflect DMG by (rank)% for 4 seconds. | |||
Horn | Main Skill | Sprint | |
Increase speed by 50% and leaves behind pools of elements that deals (rank)% offhand DMG | |||
Special Skill | Torrent | ||
Summons three Torrents that deals (rank)% offhand DMG each tick | |||
Hatchet | Main Skill | Toss | |
Throws 3 hatchets with a 30% chance to cause bleeding on impact | |||
Special Skill | Scalp | ||
Summons 3 rotating hatchets dealing (rank)% offhand DMG every .5 sec with 100% bleed chance | |||
Totem | Main Skill | Fear | |
Plants a Totem in the ground that DMGs and fears all nearby enemies | |||
Special Skill | Taunt | ||
Plants a Totem in the ground that DMGs and pulls all nearby enemies toward the Warrior |
Talents
Name | Effect | |
---|---|---|
Chest | Might | (rank)% Elemental DMG |
Chest | Blessed | (rank)% All Spell Resist |
Chest | Crush | Increase Shield DMG by (rank)% Block |
Chest | Hardened | (rank) Armor per Health stat point |
Chest | Sharpened | Swords and Axes increase Crit DMG by (rank)% |
Chest | Brutality | Bleeding enemies take (rank)% more damage |
Head | Fanaticism | (rank)% to cast Charge on attack |
Head | Cleanse | Blocking has a (rank)% chance to purge all negative effects and heal (rank) HP |
Head | Phalanx | (rank)% to cast Shield Wall on hit |
Head | Provocation | (rank)% to cast Taunt on attack |
Head | Lacerate | Increase Bleed DMG by (rank)% |
Head | Fustigate | (rank)% chance to Stun enemies |
Ring | Zealous | When above 75% HP, (rank)% Move and (rank2)% DMG |
Ring | Mindful | Element affected enemies give (rank)% MP Regen |
Ring | Bulwark | Blocked attack give (rank)% Block for 5 seconds |
Ring | Salvation | Reduces all DMG taken by (rank)% Block% |
Ring | Assault | (rank)% chance to cast Toss on attack |
Ring | Suffering | Bleeding enemies have (rank)% chance to miss |
Amulet | Prayer | Using offhand heals for (rank)% HP |
Amulet | Wrath | Periodically DMGs nearby enemies for (rank)% DMG |
Amulet | Reflect | Blocked Attacks Reflect for (rank)% DMG |
Amulet | Intimidation | (rank)% to cast Fear on hit |
Amulet | Bloodbath | Heal for (rank)% of Total HP when Bleed DMG is dealt |
Amulet | Frenzy | (rank)% Move and Attack Speed Multiplier when enemies bleed |