The Wizard is one of the playable character classes in Dungeon Quest .
The Wizard's special stat is Mana - for each point spent on Mana when levelling up, the Wizard gains +1 point to his All Resist stat.
Skills
The skills you can use in Dungeon Quest are based on the type of weapon you have equipped. Each weapon type gives you access to different skills, which are listed below. There are 4 types of Main Hand weapons, and 4 types of Off Hand weapons.
Main Hand Skills
Staff | Main Skill | Comet | |
---|---|---|---|
Shoots a (rank)% MH bolt that explodes on hit and deals (rank)% MH to all enemies. | |||
Special Skill | Meteor | ||
Calls forth a (rank)% MH falling meteor that explodes for (rank)% MH on impact leaving a crater that deals 25% of its DMG every 0.25s. | |||
Gauntlet | Main Skill | Blast | |
Blasts enemies for (rank)% MH every second. | |||
Special Skill | Twister | ||
Creates a torrential twister that Taunts enemies and deals (rank)% MH every 0.25s in an AOE. | |||
Sword | Main Skill | Pierce | |
Shoots a (rank)% MH bolt that Pierces through all enemies. | |||
Special Skill | Orb | ||
Shoots a piercing orb that travels through enemies hitting for (rank)% MH every 0.1s. | |||
Wand | Main Skill | Barrage | |
Shoots (rank)% MH bolts quickly with 50% increased APS. | |||
Special Skill | Storm | ||
Creates a devestating storm that deals (rank) MH every 0.25 seconds in an AOE for 5s. |
Off Hand Skills
Orb | Main Skill | Teleport | |
---|---|---|---|
Creates a (rank)% OH explosion and teleports Wizard forward. | |||
Special Skill | Shatter | ||
Teleports the Wizard forward and explodes at both departure and impact for (rank)% OH, leaving a crater that deals 25% of its DMG every 0.25s. | |||
Skull | Main Skill | SkullShield | |
Summons 3 Skulls that reduced DMG taken by (rank)% each and shoots at nearby enemies for (rank)% OH. 1 Skull disappears when you lose more than 20% of your HP in a single hit. | |||
Special Skill | Skulldraga | ||
Summons a giant Skulldraga that attacks every second shooting 3 (rank)% OH bolts at once. | |||
Bracer | Main Skill | ManaShield | |
Creates a magical shield that takes damage for you at the cost of your MP and reflects (rank)% OH. Your stats do not affect this shield. | |||
Special Skill | TimeWarp | ||
Creates a field that slows enemy Projectiles within and increases allied Projectiles DMG +50%. | |||
Tome | Main Skill | Summon | |
Boosts the APS and MS of all minions +50% for 5s. Summons an offensive Minion that deals (rank)% OH. | |||
Special Skill | Command | ||
Heals allied Minions for 10% Max HP. Summons a defensive Minion that deals (rank)% OH and orders it to Taunt nearby enemies. |
Talents
Name | Effect | |
---|---|---|
Chest | Sorcery | +5% Element Effect Effectivness |
Chest | Cosmic | Increase all resist by +10 |
Chest | Barrier | ManaShield MP consumes -1.5% MP |
Chest | Focus | +2% Weapon DMG |
Chest | Necrotic | +2.5% Skull DMG |
Chest | Prowess | +2.5% Minion DMG |
Head | Wizardry | +1% Elemental Critical Chance |
Head | Amplify | +5% DMG for each element effect on enemy |
Head | Insight | +1% Dodge, gain +0% MP with each dodge |
Head | Backfire | +10% Mana Shield DMG |
Head | Boost | +1% Minion move and attack speed |
Head | Hearty | +1.5% Minion HP |
Ring | Magnify | +0.2% Area of Effect Range |
Ring | Astral | Increases Elemental DMG by +0.2% of all Resist |
Ring | Continuity | TimeWarp also slows melee by 2.5% |
Ring | Bewilder | Projectiles have a +1.5% chance to stun |
Ring | Diffusion | +2.5% DMG diverted to minions |
Ring | Spiritual | +1% Minion Health Regen |
Amulet | Prismatic | +2.5% Chance to cast other elements |
Amulet | Fester | +2.5% Element Effect Duration |
Amulet | Mastery | Reduces Cooldowns by +0.5% |
Amulet | Empower | +2.5% Power, -2.5% Max HP |
Amulet | Reclaim | +1% Chance to cast Skull shield on attack |
Amulet | Recall | +1% Chance to cast Summon on attack |